mlee3141 Posted July 29, 2015 Author Share Posted July 29, 2015 Perhaps it could enable/ disable certain NPCs in the mod, or just activate/ deactivate dialogue through quest stages. Link to comment Share on other sites More sharing options...
skinnytecboy Posted July 29, 2015 Share Posted July 29, 2015 Stick to what you're doing now! My advice at least. The nice thing about working upon a single project is that you learn, and that "learning" can be applied elsewhere. You learn by doing (as they say).. so use them as an excuse to paint a much larger picture, whilst learning all the time. Sounds hippy dippy, but this is defo the case for me. Link to comment Share on other sites More sharing options...
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