1mjolnir1 Posted March 4, 2011 Share Posted March 4, 2011 (edited) I'm trying to generate object lod for another city built over the wasteland, using the original wasteland heightmap. i deleted a bunch of object around where the city is, it takes up a bunch of space. I'm in the process of providing the meshes for the GECK for object lod generation. But when I generate objects one lod file is eluding me from my meshes bsa folder when I'm extracting them to data/meshes. I've looked for this one water_bathub_lod.nif file but it just not there. I have the original water_bathtub.nif file but the extended _lod version does not exist. I can't find a torrent for a new meshes bsa and when I simply rename the file to _lod it doesnt do squat. Does anyone know how to fix this? How do you I get that one water_bathtub_lod.nif file so I can generate these objects? Or will I just have to delete the object originally, will that permanently delete it from the geck for good? Edited March 5, 2011 by 1mjolnir1 Link to comment Share on other sites More sharing options...
1mjolnir1 Posted March 5, 2011 Author Share Posted March 5, 2011 ok nevermind I figured out how to use nifskope to change the file type. Admins can remove this post sorry for inconvenience! Link to comment Share on other sites More sharing options...
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