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Is it ok to port content from a game into NV?


vermillion73

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Wasnt trolling, I just wanted to understand the true relationship between 2 of the biggest fallout mod communities on the web and the content thats published on them. I find the disposition taken by this site to be a good thing.

 

Sorry to be so sneaky about my motives, I just wanted to clear up sum rumors floating around on youtube.

 

And thank you for all the information, some good stuff there that can help not only me, but the new guys understand the deal with game content, and the relationships of fallouts 2 most talented communities.

 

My comment about listing all of the statics/architecture in the geck next to their shortand names and catagorized in a word file would be highly beneficial document for the community and still stands. I constantly get complaints from my team members about how hard it is to find stuff. I would do this, but my hands are full leading a pretty large team.

 

But, I digress, to the request section I go.

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My comment about listing all of the statics/architecture in the geck next to their shortand names and catagorized in a word file would be highly beneficial document for the community and still stands. I constantly get complaints from my team members about how hard it is to find stuff. I would do this, but my hands are full leading a pretty large team.

 

As a lone modder I find it easiest to just check which models I want to use in FO3's GECK then open the NV meshes folder and see if they're in there :turned:

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