Windwhistle Posted July 31, 2015 Share Posted July 31, 2015 (edited) So, I made an NPC, I made him able to be summoned, everything is working. I just need some help on how to get these three things fixed/added. 1.) The NPC has the zombie dialogue. As in, he constantly says "uhhhh" and moans when attacking. Anyway to make him say the normal dialogue when attacking and stuff? 2.) Add the "Sovngarde" effect on him. By this I mean the effect that the NPCs in Sovngarde have around them, the kind of golden glow, I guess. 3.) Finally, how can I make him unsheathe his weapon when I unsheathe mine? Is this possible if he's a summoned NPC? Edited August 1, 2015 by Windwhistle Link to comment Share on other sites More sharing options...
sLoPpYdOtBiGhOlE Posted August 1, 2015 Share Posted August 1, 2015 Set the playerteammate flag to true on him and make sure the game setting fAIDistanceTeammateDrawWeapon is set to it's default 2000.0 or at least a value greater then 0. Some mods set fAIDistanceTeammateDrawWeapon to 0, so PlayerTeammate will not draw their weapon when the player does.eg: EFF, UFO and probably more set this game setting to 0 (which effects the whole game not just the mod). Link to comment Share on other sites More sharing options...
Windwhistle Posted August 1, 2015 Author Share Posted August 1, 2015 Set the playerteammate flag to true on him and make sure the game setting fAIDistanceTeammateDrawWeapon is set to it's default 2000.0 or at least a value greater then 0. Some mods set fAIDistanceTeammateDrawWeapon to 0, so PlayerTeammate will not draw their weapon when the player does.eg: EFF, UFO and probably more set this game setting to 0 (which effects the whole game not just the mod).Where can I find the playerteammate flag? I'm sorry, I'm a bit new to actors in the CK. :P Link to comment Share on other sites More sharing options...
sLoPpYdOtBiGhOlE Posted August 1, 2015 Share Posted August 1, 2015 http://www.creationkit.com/SetPlayerTeammate_-_Actor Link to comment Share on other sites More sharing options...
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