asdagubbins Posted August 7, 2015 Share Posted August 7, 2015 Hi :smile: If I want to have multiple non-respawning containers (let's say 3) each with their own separate guaranteed loot, is it necessary to create 3 different custom containers (as in 3 ID's), or can I just place the same container in the world 3 times and give each one its contents individually? Link to comment Share on other sites More sharing options...
Jokerine Posted August 7, 2015 Share Posted August 7, 2015 Both work if you have a leveled list with random loot, but if you want to give specific contents for each, you'll need to make 3 different containers. Link to comment Share on other sites More sharing options...
asdagubbins Posted August 7, 2015 Author Share Posted August 7, 2015 Thanks :) Link to comment Share on other sites More sharing options...
Moraelin Posted August 7, 2015 Share Posted August 7, 2015 There is an alternative, if you don't want to define 3 containers. You can name the references (you know, the instances you placed in the world), tick the "Persistent Reference" check box, and then add the loot via script. Since it's added to the reference, not to the master container, it doesn't matter if they're distinct or not. You can even use this with standard containers like generic crates or fridges. Not saying it's the best solution for the general case, and it's certainly not the easiest, but this can be useful for stuff like quest items or clues. Link to comment Share on other sites More sharing options...
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