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Creating new grass types. What is needed?


Di0nysys

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I've been trying to use a static model for creating a new grass type for Azura's Moonshadow.
I used a few of the flora models to create the new grass, and applied them to a duplicate of LGrassField02.
Looking into the render window however, the new grass doesn't show, and only the land texture is applied.

Are there any other steps I'm missing? Do statics need to be edited somehow in Nifscope to get them to become grass types?

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