Jump to content

many mods, crash mid game, no idea WHY!


zahfares

Recommended Posts

HI
I've downloaded (and still) many mods, but after a point, my game begins to crash ingame, or when entering or exiting a place (the loading screen appears with the hints that change along with the moving fog but that's it!)
I always need to open the tsk manager and terminate the processus every 15mn!
I don't know what's causing it so here is all I have.
plz help, tnx in advance.

 

1.Papyrus log

 

  Reveal hidden contents

 

 

2. mod load order ( by LOOT )

 

  Reveal hidden contents

 

 

3. I don't know if this is gonna help! but:

 

  Reveal hidden contents

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

  On 8/11/2015 at 11:16 PM, korun said:

but still even with patch they are ''fragile''

do you have some in mind?

 

  On 8/11/2015 at 11:16 PM, korun said:

do you have removed mods recently?

hmm...not really actually, i just install what i need, but i sometimes disable some for new games, this is clear one with ALL my mods installed

 

  On 8/11/2015 at 11:16 PM, korun said:

what are your specs, cpu vram ram

Processor:

Intel® Core i5-4200M CPU @ 2.50GHz

Graphics card: GeForce 710M

RAM: 4GB

64-bit OS win7 home premium sp1

 

does that help? :ermm:

Edited by zahfares
Link to comment
Share on other sites

open cities + jk + Etac + Warzones = Cpu & Gpu hungry,

Claralux was dead for almost 2 yrs, didn't know MrGoodEye was back, you have few of the biggest scripted mods. Frostfall + Convenient horse + RND + + +, you must know this, those mods are doing routine in the background to check every mods and everything related to them or the game in the specific area = script lag

 

so here you go Convenient horses »»mcm»»main»»gameplay script lag»»running, close the menu and in the upper left corner it will show your average lag, go in overloaded area, if »100 ms you're in trouble

 

Open cities was a heavy mod for long as explain Arthmoor because of the memory, it's cool to go in Whiterun or Windhelm on your horse, but it's stressed a lot the rig, even more if you have overhaul , Warzone had been a hasle for many because of it spawn rate, JK really need a good rig to be handled, when you install big mods, think first if your system can handle it. you have only 4GB ram + 710 M .

do you have a Skse.ini with the memory patch? if not open Notepad, create Skse.ini, copy past the line below, save and put this in Skyrim/data/Skse file

 

[General]
ClearInvalidRegistrations=1
[Memory]
ScrapHeapSizeMB=256
DefaultHeapInitialAllocMB=512 DefaultHeapInitialAllocMB=768 EDIT to clarify in accord with the post below

 

DL memory.log, a plug in for skse which check your memory block, it goes in the same place as the .ini

 

@@

Edited by korun
Link to comment
Share on other sites

yes what else, you have to much to be handle by your setup, that's why you have Infinite Loading Screen or CTD.

 

have you check your script lag? installed Skse.ini + memorylog»» this really help a lot

@@

Link to comment
Share on other sites

update:

looks like my "JK's Skyrim + open cities patch" was not working well with "expanded towns and cities", in whiterun specially! but works perfectly in all the other holds capitals, so I'm downloading separate JK's for each city except whiterun (how unfortunate, I really loved the Skyforge :sad: )

but a new issues shows up wish i don't think it's related to overweight!
when I arrived at dragon bridge and spoke to the blacksmith there, the game crashed suddenly! here is the last log file:

 

  Reveal hidden contents

 

 

:sick:

Link to comment
Share on other sites

if it crash without reason don't worry, skyrim even vanilla crash from time to time also, the game itself is 'crystal solid '' :) if it crash 5 time in a row at the same place, something went wrong, is it the case?

 

check the lag with : so here you go Convenient horses »»mcm»»main»»gameplay script lag»»running, close the menu and in the upper left corner it will show your average lag, go in overloaded area, if »100 ms you're in trouble

 

the log is just what's happening at this very moment not the '' why'', Claralux was checking himself, you are using V2 Right? the mod get down with V4, i'm not sure it's available still, i'm using Lanternes of skyrim instead, exactly the same and 100% stable .

 

glad you've found the culprit with JK

@@

Link to comment
Share on other sites

sorry but I don't get the "check the lag" steps!

could you please explain further?

after consideration, I've disabled the warzones mod, and to be honest I'm playing the game now flawlessly, miner script lag when using SkUI's keyboard shortcuts (F1...F8), but I have a question: why are you suspecting "Convenient horses" mainly? I had it for a long run at it never caused any problems!

 

 

  On 8/12/2015 at 10:47 PM, korun said:

Claralux was checking himself, you are using V2 Right? the mod get down with V4, i'm not sure it's available still, i'm using Lanternes of skyrim instead, exactly the same and 100% stable .

 

si is "Claralux V4" not stable cuz what "Lanternes of skyrim" don't have is the entire lighning of skyrim, I like my game darker at knight lvl3, if it is then i don't mind disabling it :ermm:

and I did not niticef it had a new Vesion !!!!

 

is there a way for newbie like me to learn how to read the log files, I don't wanna bother any more :tongue:

Edited by zahfares
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...