Etyneo Posted August 12, 2015 Share Posted August 12, 2015 (edited) These include all vanilla, non-unique 12 gauge weapons, as well as all that have been added by other mods. I know that without mods the ammo will load fine, the questions are which mod is causing the issue, and whether it's simply a load order thing. Speaking of my load order, here it is (exported from NMM): GameMode=FalloutNVFalloutNV.esm=1TribalPack.esm=1MercenaryPack.esm=1ClassicPack.esm=1CaravanPack.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1YUP - Base Game + All DLC.esm=1Project Nevada - Core.esm=1Project Nevada - Cyberware.esp=1Project Nevada - Equipment.esm=1Project Nevada - Rebalance.esp=1Project Nevada - Extra Options.esm=1Detect Traps.esm=1Advanced Recon Tech.esm=1Companion Core.esm=1RobCo Certified.esm=1NevadaSkies.esm=1ELECTRO-CITY - CompletedWorkorders.esm=1ELECTRO-CITY - Highways and Byways.esm=1JIP Selective-Fire.esm=1oHUD.esm=1YUP - NPC Fixes (Base Game + All DLC).esp=1Lucky38Suite_Reloaded.esp=1Project Nevada - Cyberware Additions.esp=1Project Nevada - Rebalance Complete.esp=1Project Nevada - Honest Hearts.esp=1Project Nevada - Dead Money.esp=1Project Nevada - Lonesome Road.esp=1Project Nevada - Gun Runners' Arsenal.esp=1Project Nevada - Old World Blues.esp=1The Mod Configuration Menu.esp=1The Weapon Mod Menu.esp=1CASM with MCM.esp=1Power Armor Training Perk.esp=1Advanced Recon Armor.esp=1Advanced Recon Range Finder.esp=1Advanced Recon Armor-Easier Stealth.esp=1Detect Traps - Traponator 4000.esp=1Detect Traps - Perk.esp=1Advanced Recon Gear.esp=1Advanced Recon Tech.esp=1Advanced Recon Tech - Detect Traps.esp=1Advanced Recon Gear - Project Nevada.esp=1Advanced Recon Gear-Locations Doc Mitchell.esp=1Lucky38MarkerV3.esp=1NCR Ranger Helmet Neck Cover.esp=1RobCo Certified Friendly Hit Fixer.esp=1WeaponModsExpanded.esp=1WMX-DLCMerged.esp=1WMX-POPMerged.esp=1WMX-ModernWeapons.esp=1Project Nevada - WMX.esp=1WMX-ArenovalisTextures.esp=1courierpowerarmor.esp=1Project Nevada - Courier 6 Armor Patch.esp=1Courier Power Armor - Advanced Recon Tech.esp=1Courier Power Armor - Project Nevada.esp=1Glove_be_gone.esp=1krkED-E Stealth Module.esp=1Mojave Nights.esp=1Holster.esp=1Pip-Boy Light - White.esp=1JIP Companions Command & Control.esp=1JIP Realistic Weapon Overheating.esp=1Radar.esp=1Archimedes2Production.esp=1Minimissilelauncher.esp=1Conelrad 640-1240.esp=1Existence 2.0.esp=1LFox Missing Ammo Recipes GRA DLC.esp=1LFox Missing Ammo Recipes HH DLC.esp=1LFox Missing Ammo Recipes.esp=1MonocyteImplantImproved.esp=1FlashlightNVSE.esp=1Realistic Power Armor.esp=1EVE FNV - ALL DLC.esp=1WMX-EVE-AllDLCMerged.esp=1NevadaSkies - Ultimate DLC Edition.esp=1I do have a few mods that have no ESM/ESP files: Hectrol's DuststormNMC's Texture PackNew Vegas Anti CrashNew Vegas Script Extender 5.0 beta 2.7New Vegas Stutter Remover All mods are as up to date as I can make them. Can anyone help? If more info is needed, let me know. Edit: Swapped out Power Armor Revamped for Realistic Power Armor, no chnge to the issue. Edited August 12, 2015 by Etyneo Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 As long as that load order remains in it's current state, you will retain the issue. It's incorrect.Do what you must to correct it.kitty Link to comment Share on other sites More sharing options...
Rabbit1251 Posted August 12, 2015 Share Posted August 12, 2015 I think that GRA ammunition is used in GRA guns. Rabbit Link to comment Share on other sites More sharing options...
Etyneo Posted August 12, 2015 Author Share Posted August 12, 2015 As long as that load order remains in it's current state, you will retain the issue. It's incorrect.Do what you must to correct it.kittyWould you have any suggestions on what the load order should look like? I think that GRA ammunition is used in GRA guns. RabbitAFAIK, there are no GRA versions of the 12 gauge shotguns. I also don't seemto recall having the issue on a vanilla install (granted, it's been awhile...) Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 (edited) Would you have any suggestions on what the load order should look like?Fomm forked ending in version .19 on the Github site repository.That will load the files right.yeah...so i see. search NV site for "fork" there are only 2 results found, grab the right version Edited August 12, 2015 by Purr4me Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 I would post the page here but, the file download page link is ten miles long. Don't know why, butthat will work or if it does not, the site link to his git hub is on his page there. Link to comment Share on other sites More sharing options...
Etyneo Posted August 12, 2015 Author Share Posted August 12, 2015 (edited) I assume you suggest I use the BOSS Auto-Sort? If that's the case, then FOMM is unable to get the BOSS master list (404 error) with the version of FOMM that you linked. Edit: That links directly to an installer, not to a page. Edited August 12, 2015 by Etyneo Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 correct ,Fomm created a folder in the game, so does Boss into the same folder and the same name................( Install Info )......... in there is where the "two...that's 2 Files goe"masterlist.textLoadtemplate.txtand IF you have nmm, you will find this in it's temp folder (settings.yaml)<-----which is the exact same thing as the other two.The problem here is lack of understanding what's going on.you should be able to configure steam to allow this to take place. your system and knowldge bare in mind need an update. all 3 files for NV need to be in that folder to correct mistakes taking place.IF you see Orange and inverted load orders, tell me so. Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 use your brain, use notepad++ and edit the yaml file and place it's data into the new files you make named so as I posted here.you may find things work a lot better. Link to comment Share on other sites More sharing options...
Purr4me Posted August 12, 2015 Share Posted August 12, 2015 (edited) I don't want you to end up with corrupted files, it makes me look bad and I just found out the link is corrupted, so here is the link to all the versions I can find, you want (0.14.19) to work right. From what Ican tell there is some sort of *.dll removals taking place...why? I have no idea. I just know what works. I am sorry, for what ever reaon, this data is just not around any more.I was a few days ago? Edited August 12, 2015 by Purr4me Link to comment Share on other sites More sharing options...
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