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FO3 Edit/ Error: Can't merge faulty ordered list


kyle992

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im having issues with creating a Merge Patch for all of my mods

this is the first time I have ever moded a game and its frustrating I got everything to work together than when I went into my game and I could not see my gun it was invisible and had a big red simble with ! in the middle.....fml but only certain guns the laser rifle textures worked

 

but I think the problem was an error I had with my first merge patch

 

Error: Can't merge faulty ordered list aaaLSguns2OrderedList [FLST:620158D6]

 

there is several of these when I try to make a new merge.

 

 

please help im losing my mind

ps: I am also a noob at moding ive learned some but still a baby when it comes to FO3 Edit ect....

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You can not merge an ordered list twice. Remove your first merged patch before creating a second one.

 

Red diamond with white exclamation point is a missing mesh. You have a plugin looking for an asset that you do not have installed correctly.

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I tried to make a new Merge Patch with FO3 Edit and I removed the old one but this is what came up when I created the Merge

 

[010E17AA] < Error: Could not be resolved >
[010E17AA] < Error: Could not be resolved >
[010E17AA] < Error: Could not be resolved >

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Fallout3.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
CALIBR.esm
WastelandGuards01.esm
CRAFT.esm
FO3 Wanderers Edition - Main File.esm
FO3 Wanderers Edition - Alternate Travel.esp
RH_IRONSIGHTS.esm
Mart's Mutant Mod.esm
Project Beauty.esm
DarNifiedUIF3.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - DLC Broken Steel.esp
WeaponModKits.esp
RH_WMK_Bridge.esp
WeaponModKits - FWE Master Release.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
FO3 Wanderers Edition - Optional VATS Halftime.esp
Flashlight-LOS.esp
JIP Companions Command & Control.esp
Advanced Recon Range Finder.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_RemoveReticule.esp
CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - FWE Master Release.esp
Mart's Mutant Mod - FWE Master Release + Project Beauty.esp
UF3P - Exotic Caravans.esp
Mart's Mutant Mod - Project Beauty.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - Master Menu Module.esp
dD - Enhanced Blood Main.esp
FO3_WRP.esp
Millenia_AKS74U.esp
ClearAndPresentAdjustment_Beauty_Weapons_1_1-1.esp
Flora Overhaul.esp
NPC Height Randomizer Less Variance.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - ThePitt.esp
WeaponModKits - PointLookout.esp
FO3 Wanderers Edition - DLC The Pitt.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
Project Beauty- Broken Steel.esp
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp
FO3 Wanderers Edition - Project Beauty.esp
Mart's Mutant Mod - DLC Point Lookout.esp
RH_IronSights_PL_NewItems.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - Tougher Traders.esp
Project Beauty- Point Lookout.esp
FO3 Merge Patch .esp
Bashed Patch, 0.esp

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I ended up replacing certain weapon textures and they are all good I still get errors when creating a merged patch and I don't have all the dlc's so I cant get blackened patches or paradox whatever to patch together my big mods like EVE FWE MMM project Beaty ENB blackout ect I use FOIP witch apparently sucks hahah when I loaded EVE my game crashes

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