SkyrimThiago Posted August 14, 2015 Share Posted August 14, 2015 (edited) how about a mod wich divide the damage of melee in diferent types with this mod you can do significantly less damage on skeletons and mayby heavy armored targetswith the swords and axes because it only takes or takes mutch more damage from claves and hammers this and a lot more stuff can be done with various types of damage to melee weapons. sorry for my bad englesh :/ Edited August 14, 2015 by SkyrimThiago Link to comment Share on other sites More sharing options...
megageeklizzy Posted August 14, 2015 Share Posted August 14, 2015 I kind of thought this was already the case. Skeletons seem to take a lot more damage from arrows and blunt attacks than from blades. Maybe it just seems like that to me - I rarely actually use melee. However, weapons are assigned a type, and I think it would be possible to add scripts to weapons of each type to give them increased or decreased damage against different enemies. It may not even require a script. I don't know much about the Creation Kit, so I can't do it, but I would love to see this mod created. Link to comment Share on other sites More sharing options...
faffman Posted August 14, 2015 Share Posted August 14, 2015 If you don't mind a huge overhaul, Perkus Maximus does this, among a lot of things. Link to comment Share on other sites More sharing options...
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