mrlordfinder Posted August 18, 2015 Share Posted August 18, 2015 (edited) Dear all, Recently I decided to expand the main level of Tenpenny tower for personal use. For this I am using a modified version (removing the exterior worldspace and using it as my active file) of the esp. included with Pinioncorps amazing Tenpenny penthouse. By doing this I am able to use his great assets for the rest of the tower. Everything went swell until I decided to load the mod in FO3 to do a quick test, seeing if the main shapes of the new rooms where alright. Unfortunately, for some reason it loads my additions seperately of the vanilla interior. Which, well, sucks. My additions, a new bed- and bathroom:http://i.imgur.com/aJfbaRK.pngFacing my modification ingame:http://i.imgur.com/cF1YYCE.pngFacing the vanilla part of the tower, standing inside my modification:http://i.imgur.com/yWmJmXb.pngAs you can see in the last picture, some of the vanilla assets remain loaded whilst being in the new room. I would really appreciate it if anyone could help me with fixing this annoyance! :smile: Edited August 18, 2015 by mrlordfinder Link to comment Share on other sites More sharing options...
Jokerine Posted August 18, 2015 Share Posted August 18, 2015 You need to edit the roombounds, they are still set to hold the vanilla cells. This guide should help.http://geck.bethsoft.com/index.php?title=Bethsoft_Tutorial_Optimization Link to comment Share on other sites More sharing options...
mrlordfinder Posted August 18, 2015 Author Share Posted August 18, 2015 (edited) Ah! Much appreciated! Thanks for the quick response :laugh: Edited August 18, 2015 by mrlordfinder Link to comment Share on other sites More sharing options...
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