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Continuous map loop problem.


Chainy

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Files in that folder are:

 

Elys_USV.dll
Elys_USV.lip
Elys_USV.mp3
OBGEv2.dll

 

Also, here are the contents of the OBGEv2 output text file in my Oblivion directory in case it helps:

Ingnoring message.
Pre Hook
RESZ not supported.
Depth buffer texture (INTZ) (1920,1080) created OK.
Depth buffer attached OK. 0
Depth buffer : Lost device callback.
Releasing the depth buffer surface.
Releasing the depth buffer texture.
Re-attaching depth buffer texture.
RESZ not supported.
Depth buffer texture (INTZ) (1920,1080) created OK.
Depth buffer attached OK. 0
Depth buffer : Lost device callback.

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  • 3 months later...

I'd just like to point out that I'm having the exact same problem with the map loop. Also running Win7x64 with UAC disabled. The only file in my OBSE/Plugins director is OBGEv2.dll

 

Here's what my OBGEv2.log file includes...

 

 

  Reveal hidden contents

 

 

I've also tried running the obse_loader.exe with not a single mod installed (including the unofficial patches) and I run into the same thing.

 

Interestingly, if you disable the intro movies in the Oblivion.ini and Oblivion_default.ini....

SMainMenuMovie=Map loop.bik
SMainMenuMovieIntro=Oblivion iv logo.bik
--- change to ---
SMainMenuMovie=0
SMainMenuMovieIntro=0

 

... then once the game attempts to move beyond the black background with the "Bethesda" logo, it hangs. The logo stays on screen and the game will not progress further.

Edited by toastysquirrel
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  • 3 years later...
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