Medivel2008 Posted March 21, 2011 Share Posted March 21, 2011 Hey, i'm working on a mod, and i used an existing region in world as spot to use. Soo everything there is good, but now when i was placing textures i noticed a bug wich i can't seem able to solve. For some reason i can't pot textures on a part of the area, it seems to be cut off. Il show you: http://img859.imageshack.us/i/csbug.jpg/ I really need to make that road there! If not then i have to start everything AGAIN! Is there any way to fix that? Link to comment Share on other sites More sharing options...
Striker879 Posted March 21, 2011 Share Posted March 21, 2011 There was another thread here with a similar problem (appearance wise anyways). It was because you're only allowed four textures in a quad. Could be your problem too if you're trying to add to the existing quad. Link to comment Share on other sites More sharing options...
Medivel2008 Posted March 21, 2011 Author Share Posted March 21, 2011 Then how can i solve this? Link to comment Share on other sites More sharing options...
wetblanket Posted March 21, 2011 Share Posted March 21, 2011 (edited) When you have the landscaping window open, select the render window and press 'i'. This will open a dialog showing the textures in use in each quad of the cell. Either delete unwanted textures or right-click on them and select replace. Edited March 21, 2011 by wetblanket Link to comment Share on other sites More sharing options...
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