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Better enchantments for Hrormir's Icestaff


MidbossVyers

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Looking at the enchantments for Hrormir's Icestaff, I found Frost and Light rather useful, but why would one want to give their enemy the power of Chameleon? Could someone re-enchant Hrormir's Icestaff without the Chameleon enchantment, as well as strengthening the other enchantments, such as increasing the damage of Frost? Feel free to drop in any other enchantments you find useful, as well. Edited by MidbossVyers
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This is a very easy mod to make - why are there no takers?

 

What enchantment would you like on it? Possible suggestions:

 

OPTION A (vanilla minus chameleon)

Frost Damage 10 pts in 30 ft on Target

Light 30 ft for 30 sec on Target

Total cost: 95

 

OPTION B:

Frost Damage 30 pts in 30 ft on Target

Weakness to Frost 100% in 30 ft for 3 sec on Target

Light 30 ft for 30 sec on Target

Total cost: 461 (!)

 

OPTION C

Frost Damage 30 pts in 10 ft on Target

Weakness to Frost 100% in 30 ft for 3 sec on Target

Light 30 ft for 30 sec on Target

Total cost: 202

 

OPTION D

Frost Damage 50 pts on Target

Weakness to Frost 100% for 3 sec on Target

Light 30 ft for 30 sec on Target

Total cost: 232

 

OPTION E

Frost Damage 50 pts on Target

Weakness to Frost 100% for 20 sec on Target

Light 30 ft for 30 sec on Target

Total cost: 273

 

...or come up with anything else you like. As you can see, the area of effect has a huge effect on the the spell cost. While it could be made ulltra powerful, it's not fun using an entire lesser soul gem every you use the staff. If you don't mind getting a bit cheaty, I can make the charges used anything you like - even 0. I'll also increase the number of charges to something higher, like 1600 (grand soul gem) or whatever you specify.

 

Let me know what you'd like and I'll PM you with the esp. :)

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