swerto Posted August 24, 2015 Share Posted August 24, 2015 Installed FWE, made sure to check in the box that selected operation anchorage compatibility. Installed all necessary mods. Namely what happens is textures are either missing or rapidly shift between alternate textures (Outcast armor rapidly switches, scoped 44 magnum had no scope on it and is all white or gold and shifts between the two, super mutants turn all blue when taking damage, etc.) A couple examples:http://i.imgur.com/O9aSl0C.jpg http://i.imgur.com/htZvhdM.jpg I don't think this is a compatability issue considering it happens with *only* FWE toggled on, but when FWE is toggled off all the broken armor sets are unequipped and the broken textured weapons return to normal. Here is my load order for mods: I've used LOOT to manage the mod order, as well as FO3Edit to clean up the esms and create a merged file. 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 StreetLights.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 Unofficial Fallout 3 Patch.esm 8 8 CRAFT.esm 9 9 CALIBR.esm10 a FO3 Wanderers Edition - Main File.esm11 b Project Beauty.esm12 c EVE.esm13 d HairPack.esm14 e DarNifiedUIF3.esp15 f BetterGamePerformance.esp16 10 FO3 Wanderers Edition - Main File.esp17 11 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp18 12 FO3 Wanderers Edition - DLC Broken Steel.esp19 13 FO3 Wanderers Edition - DLC Anchorage.esp20 14 FO3 Wanderers Edition - DLC Point Lookout.esp21 15 FO3 Wanderers Edition - DLC The Pitt.esp22 16 FO3 Wanderers Edition - DLC Mothership Zeta.esp23 17 FO3 Wanderers Edition - Optional Restore Tracers.esp24 18 FO3 Wanderers Edition - Optional VATS Halftime.esp25 19 F3ProjectRealityMkI.esp Mart's Mutant Mod - Project Beauty.esp (disabled)26 1a hair_add_npc.esp27 1b Project Beauty- Broken Steel.esp28 1c FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp29 1d FO3 Wanderers Edition - Project Beauty.esp30 1e GNR Enhanced.esp31 1f UPP - Pack 1.esp32 20 Chems and Meds Re-Textures Pack.esp33 21 dD - Enhanced Blood Main.esp34 22 Project Beauty- Point Lookout.esp35 23 Flora Overhaul.esp36 24 Omegared99-ENB Transparency Fix.esp37 25 RubblePilesFix.esp38 26 Merged.esp I am running ArchiveInvalidation Invalidated! and these issues are still coming up. If you know any way I can resolve this without ditching FWE, It'd be appreciated. Link to comment Share on other sites More sharing options...
M48A5 Posted August 24, 2015 Share Posted August 24, 2015 Your FWE plugins are out of order. Read the load order sample on the FWE mod page. If you are referring to the standalone ArchiveInvalidation Invalidated! file, uninstall it. You have Archive Invalidation as part of Fallout Mod Manager. Use the one in the mod manager. It can be found under to tools tab. You don't need both of the Project Beauty patches. Use only one. Link to comment Share on other sites More sharing options...
swerto Posted August 24, 2015 Author Share Posted August 24, 2015 (edited) Changed the load order to the one that was recommended on the FWE page and it crashed to desktop on load-in. And what do you mean I don't need both patches? 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 StreetLights.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 Unofficial Fallout 3 Patch.esm 8 8 CRAFT.esm 9 9 CALIBR.esm10 a FO3 Wanderers Edition - Main File.esm11 b Project Beauty.esm12 c EVE.esm13 d HairPack.esm14 e BetterGamePerformance.esp15 f DarNifiedUIF3.esp16 10 FO3 Wanderers Edition - Main File.esp17 11 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp18 12 FO3 Wanderers Edition - DLC Broken Steel.esp19 13 FO3 Wanderers Edition - DLC Anchorage.esp20 14 FO3 Wanderers Edition - DLC Point Lookout.esp21 15 FO3 Wanderers Edition - DLC The Pitt.esp22 16 FO3 Wanderers Edition - DLC Mothership Zeta.esp23 17 FO3 Wanderers Edition - Optional Restore Tracers.esp24 18 FO3 Wanderers Edition - Optional VATS Halftime.esp Mart's Mutant Mod - Project Beauty.esp25 19 hair_add_npc.esp26 1a Project Beauty- Broken Steel.esp27 1b FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp28 1c FO3 Wanderers Edition - Project Beauty.esp29 1d F3ProjectRealityMkI.esp30 1e GNR Enhanced.esp31 1f UPP - Pack 1.esp32 20 Chems and Meds Re-Textures Pack.esp33 21 dD - Enhanced Blood Main.esp34 22 Project Beauty- Point Lookout.esp35 23 Flora Overhaul.esp36 24 Omegared99-ENB Transparency Fix.esp37 25 RubblePilesFix.esp38 26 Merged.esp Edited August 24, 2015 by swerto Link to comment Share on other sites More sharing options...
M48A5 Posted August 24, 2015 Share Posted August 24, 2015 The patch FO3 Wanderer's Edition - Project Beauty would be used if you did not have Followers Enhanced. FO3 Wanderer's Edition - Project Beauty (Followers Enhanced) would be used if you were using FO3 Wanderer's Edition - Brokensteel (Followers Enhanaced). Thus, you do not need both. You need to go to the FO3 Wanderer's Edition mod page and read the load order that is there and change yours to match. After you have corrected your load order, you must make a new merged patch. If it was me, with such a small load order, I would not bother making a merged patch. Link to comment Share on other sites More sharing options...
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