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Making a vendor that takes custom currency


VintheWolf

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Go into the conditions for the topic that youll be using to open his barter menu look for GetItemCount where the getisid is set the function to your item and set greater than or equal to 2 (>=) now hell only show that topic if the player has that item.... reply if you need more help :)

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Go into the conditions for the topic that youll be using to open his barter menu look for GetItemCount where the getisid is set the function to your item and set greater than or equal to 2 (>=) now hell only show that topic if the player has that item.... reply if you need more help :smile:

I was maybe thinking it would be something like that, but I also got 'round to thinking a bit, if there was a topic in which he took an amount of chips and rewarded you with something, kind of like, how certain people require you to have a certain item in the quest, then take it and give you a reward.

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yeah, just have a topic that only shows up if the player has a certain number of the item, then the result script for the topic is to remove a certain amount of the item, and also add the item you "bought" with them.

Ha nice catch I forgot the mention player.removeitem DX Sorry

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