Chambadon Posted March 26, 2011 Share Posted March 26, 2011 I've just spend a great deal of time downloading and installing all of the components of FCOM Convergence, and jumping all sorts of technical hurdles along the way. I seem to be nearing the end of my journey, but am now stumped by what appears to be my final challenge.I've successfully installed Python 2.7 with the wxPython 2.8.11.0 -ansi, comtypes and extensions, and though the Wrye Bash installer appears to work, Wrye Bash Launcher crashes on startup. No bash.log file is automatically created, so using the command prompt instructions given in the readme, I've produced this bugdump: C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy>c:\python27\python.exe bash.py -dTraceback (most recent call last): File "bash.py", line 312, in <module> main() File "bash.py", line 262, in main bosh.initBosh(personal,localAppData,oblivionpath) File "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 31620, in initBosh initDirs(bashIni,personal,localAppData, oblivionPath) File "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 31399, in initDirs dirs[key].makedirs() File "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy\bolt.py", line 516, in makedirs if not self.exists(): os.makedirs(self._s) File "c:\python27\lib\os.py", line 150, in makedirs makedirs(head, mode) File "c:\python27\lib\os.py", line 157, in makedirs mkdir(name, mode)WindowsError: [Error 5] Access is denied: 'C:\\Program Files (x86)\\Bethesda Softworks\\Oblivion Mods' I'm really not sure what to make of this. I can't seem to find the Oblivion Mods directory, and if I recall correctly, it should be right where the program is looking for it.Anyway, my brain is soggy with frustration and defeat, so I'm going to rest. I was just hoping that a knowledgeable chap might stumble across this in the mean time and lend me a hand. Link to comment Share on other sites More sharing options...
Hickory Posted March 26, 2011 Share Posted March 26, 2011 I've just spend a great deal of time downloading and installing all of the components of FCOM Convergence, and jumping all sorts of technical hurdles along the way. I seem to be nearing the end of my journey, but am now stumped by what appears to be my final challenge.I've successfully installed Python 2.7 with the wxPython 2.8.11.0 -ansi, comtypes and extensions, and though the Wrye Bash installer appears to work, Wrye Bash Launcher crashes on startup. No bash.log file is automatically created, so using the command prompt instructions given in the readme, I've produced this bugdump: C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy>c:\python27\python.exe bash.py -dTraceback (most recent call last): <snip> mkdir(name, mode)WindowsError: [Error 5] Access is denied: 'C:\\Program Files (x86)\\Bethesda Softworks\\Oblivion Mods' I'm really not sure what to make of this. I can't seem to find the Oblivion Mods directory, and if I recall correctly, it should be right where the program is looking for it.Anyway, my brain is soggy with frustration and defeat, so I'm going to rest. I was just hoping that a knowledgeable chap might stumble across this in the mean time and lend me a hand. Windows' UAC will not allow additions or alterations by third party utilities to installations inside of the protected 'Program Files' structure. Answer? Uninstall Oblivion and reinstall outside of Program Files, somewhere like C:\Games\Oblivion. Link to comment Share on other sites More sharing options...
Chambadon Posted March 26, 2011 Author Share Posted March 26, 2011 I've just spend a great deal of time downloading and installing all of the components of FCOM Convergence, and jumping all sorts of technical hurdles along the way. I seem to be nearing the end of my journey, but am now stumped by what appears to be my final challenge.I've successfully installed Python 2.7 with the wxPython 2.8.11.0 -ansi, comtypes and extensions, and though the Wrye Bash installer appears to work, Wrye Bash Launcher crashes on startup. No bash.log file is automatically created, so using the command prompt instructions given in the readme, I've produced this bugdump: C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy>c:\python27\python.exe bash.py -dTraceback (most recent call last): <snip> mkdir(name, mode)WindowsError: [Error 5] Access is denied: 'C:\\Program Files (x86)\\Bethesda Softworks\\Oblivion Mods' I'm really not sure what to make of this. I can't seem to find the Oblivion Mods directory, and if I recall correctly, it should be right where the program is looking for it.Anyway, my brain is soggy with frustration and defeat, so I'm going to rest. I was just hoping that a knowledgeable chap might stumble across this in the mean time and lend me a hand. Windows' UAC will not allow additions or alterations by third party utilities to installations inside of the protected 'Program Files' structure. Answer? Uninstall Oblivion and reinstall outside of Program Files, somewhere like C:\Games\Oblivion. Thanks, man. I'll give it a shot and let you know how it went. Link to comment Share on other sites More sharing options...
Chambadon Posted March 26, 2011 Author Share Posted March 26, 2011 So WryeBash still wouldn't open after I reinstalled everything in Games, but to my surprise, it DID work when I tried to use the command prompt to obtain another bug dump. I've now gone through the steps of building the bashed patch, and though I believe I've done everything right, launching Oblivion returns a message of 'Master File not found : Francesco's Leveled Creatures and Items.esm'.Another discouraging roadblock. The file appears to be in place. I have no idea what to do. Link to comment Share on other sites More sharing options...
Hickory Posted March 26, 2011 Share Posted March 26, 2011 You will probably find that many of your mods are still ghosted in the Windows' virtual folder from when Oblivion was installed into Program Files. Open up the Start / Run box and type in: %programdata% and look for the Oblivion folder. Link to comment Share on other sites More sharing options...
Chambadon Posted March 26, 2011 Author Share Posted March 26, 2011 Actually, turns out I was a total rube and forgot to install Shivering Isles and the patch. Now that I've done that, the game loads and starts fine, and I've made a character, and I can see the mods are working (new items, new NPC titles, etc) but there's still one problem; all the chests have been replaced with giant, luminescent yellow triangles. They appear to have gravestone or coffin shaped gray things on them, and though I can pass through them and they don't seem to affect anything at all, they are an eyesore, and more importantly, there are no chests! Anyone know anything about this sort of thing? Link to comment Share on other sites More sharing options...
Hickory Posted March 26, 2011 Share Posted March 26, 2011 Like I said, if any of your mods (including meshes and textures) are still located in the virtual store, you will get those missing meshes 'WTF?' replacements. Failing that, you need to discern which mod is responsible for the missing meshes. Search the Nexus files for FormID Finder. Link to comment Share on other sites More sharing options...
Recommended Posts