Corehound Posted March 28, 2011 Share Posted March 28, 2011 Hey everyone :thumbsup: I'm working on an interior "cell" in GECK and for some reason the light in one room actually effect the opposite wall in the next room, even with a wall between the rooms :confused: Is there some sort of "field" or "plane" you can add between the rooms to block the light source? :unsure: Any advise will be much appreciated :thumbsup: http://www.fallout3nexus.com/imageshare/images/1680733-1296223756.png Link to comment Share on other sites More sharing options...
rickerhk Posted March 29, 2011 Share Posted March 29, 2011 Hey everyone :thumbsup: I'm working on an interior "cell" in GECK and for some reason the light in one room actually effect the opposite wall in the next room, even with a wall between the rooms :confused: Is there some sort of "field" or "plane" you can add between the rooms to block the light source? :unsure: Any advise will be much appreciated :thumbsup: http://www.fallout3nexus.com/imageshare/images/1680733-1296223756.png Did you try adjusting the radius of the light? Link to comment Share on other sites More sharing options...
Corehound Posted March 29, 2011 Author Share Posted March 29, 2011 Hey everyone :thumbsup: I'm working on an interior "cell" in GECK and for some reason the light in one room actually effect the opposite wall in the next room, even with a wall between the rooms :confused: Is there some sort of "field" or "plane" you can add between the rooms to block the light source? :unsure: Any advise will be much appreciated :thumbsup: http://www.fallout3nexus.com/imageshare/images/1680733-1296223756.png Did you try adjusting the radius of the light? Sadly it's not a light source per say, the light seems to be a part of the cell itself :( I'm building the cell in the orbital space setting of the Zeta DLC and apparently there is a light source build into the space dome that makes up the scenery :confused: Link to comment Share on other sites More sharing options...
rickerhk Posted March 29, 2011 Share Posted March 29, 2011 Hey everyone :thumbsup: I'm working on an interior "cell" in GECK and for some reason the light in one room actually effect the opposite wall in the next room, even with a wall between the rooms :confused: Is there some sort of "field" or "plane" you can add between the rooms to block the light source? :unsure: Any advise will be much appreciated :thumbsup: http://www.fallout3nexus.com/imageshare/images/1680733-1296223756.png Did you try adjusting the radius of the light? Sadly it's not a light source per say, the light seems to be a part of the cell itself :( I'm building the cell in the orbital space setting of the Zeta DLC and apparently there is a light source build into the space dome that makes up the scenery :confused: I think that is the ImageSpace, then. Link to comment Share on other sites More sharing options...
Corehound Posted March 29, 2011 Author Share Posted March 29, 2011 Hey everyone :thumbsup: I'm working on an interior "cell" in GECK and for some reason the light in one room actually effect the opposite wall in the next room, even with a wall between the rooms :confused: Is there some sort of "field" or "plane" you can add between the rooms to block the light source? :unsure: Any advise will be much appreciated :thumbsup: http://www.fallout3nexus.com/imageshare/images/1680733-1296223756.png Did you try adjusting the radius of the light? Sadly it's not a light source per say, the light seems to be a part of the cell itself :( I'm building the cell in the orbital space setting of the Zeta DLC and apparently there is a light source build into the space dome that makes up the scenery :confused: I think that is the ImageSpace, then.It appears as if the light is generated from the spot where the destroyed "Mothershipe" crashes into the Earth, even after the FX has been removed :P Haven't checked to see if there might be another "space" "cell" :unsure: Link to comment Share on other sites More sharing options...
Corehound Posted March 29, 2011 Author Share Posted March 29, 2011 Okay I found out how to solve it, all I had to do was kill the "Directional Lighting" :happy: http://www.fallout3nexus.com/imageshare/images/1680733-1296223756.png Link to comment Share on other sites More sharing options...
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