Hexxagone Posted September 7, 2015 Share Posted September 7, 2015 (edited) I download this fun mod http://www.nexusmods.com/skyrim/mods/62848/?tab=3&selected_game=110&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodimages%2F%3Fid%3D62848%26user%3D1%26gid%3D110&pUp=1 I use the wooden textures for the bottles which look cool, but in my game there is a shine or glossy look to them. I don't think it looks right on a wooden texture, anyone know how to reduce the shininess of the bottles? I have GIMP, I could try it myself if somebody tells me the steps. :) Edited September 7, 2015 by Hexxagone Link to comment Share on other sites More sharing options...
megageeklizzy Posted September 7, 2015 Share Posted September 7, 2015 Find the _s texture that they use and make it completely black. I don't think the normal map(_msn) will need to be changed, but look at it if changing the specular doesn't help. Link to comment Share on other sites More sharing options...
Hexxagone Posted September 7, 2015 Author Share Posted September 7, 2015 Thanks for responding :) there is no _s texture. it has _em.dds and _n.dds Link to comment Share on other sites More sharing options...
megageeklizzy Posted September 7, 2015 Share Posted September 7, 2015 Uh...crap. Okay. What does the _em look like? Link to comment Share on other sites More sharing options...
Laereal Posted September 7, 2015 Share Posted September 7, 2015 (edited) There's a little tutorial in Elianora's Gugels Reloaded mod gallery that could help. - Open up the bottle mesh(es) that come with the mod in NifSkope, look at the model image window then click the part of the body you want to make less glossy. Look at Block List on the left panel. Go to the corresponding NiTriShape -> BSLightingShaderProperty. - On the lines edited, change glossiness to 3.0000, specular color of R G and B to 0.000, and specular strength to 0.300. Edited September 7, 2015 by Laereal Link to comment Share on other sites More sharing options...
Hexxagone Posted September 7, 2015 Author Share Posted September 7, 2015 The mod is a retexture of another mod, so it has no meshes included. All it has is just textures. Link to comment Share on other sites More sharing options...
Laereal Posted September 7, 2015 Share Posted September 7, 2015 Then change the meshes that comes with Be a Milk Drinker. Link to comment Share on other sites More sharing options...
Hexxagone Posted September 7, 2015 Author Share Posted September 7, 2015 Ok thanks ill try it. Link to comment Share on other sites More sharing options...
Matth85 Posted September 7, 2015 Share Posted September 7, 2015 The alpha channel of the normal map (_n) controls the specularity. Link to comment Share on other sites More sharing options...
Hexxagone Posted September 7, 2015 Author Share Posted September 7, 2015 What steps or menus would i go through in GIMP to change it? I dont want to mess something up. Link to comment Share on other sites More sharing options...
Recommended Posts