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[WIP] Helmet Overlays


scrivener07

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Heres everything I used to make a new overlay. Download

These are Skyui HUD Widgets

 

Duplicate one of the existing overlayname.fla and open it in flash. Right click the image in the IDE library and click properties. Re-import/update the image in flash. Publish it to the game directory with the following schema.
Each overlay swf is associated with a world model nif file path. So if you wanted to add an overlay to iron helmets

Iron Helmet
World Model: Armor\Iron\Male\HelmetGND.nif

Rename the swf and make these directories. Starting at "exported\overlays\.." make it just like the world model path of the nif you want overlays for.

Mod Dist: Data\Interface\exported\overlays\Armor\Iron\Male\HelmetGND.swf
          Data\Readme.txt

Thats all a new overlay should need.

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I want to help and my plan was to take the 3D model of helmets, apply the texture to them and take to pictures where your eyes would be and make an overlay using the two pictures but I can't get the texture to actually show up on the model (in nifskope or extracted to .obj in blender). Can anyone help?

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