megapolom Posted September 13, 2015 Share Posted September 13, 2015 (edited) It would be great if the transition could happen when you enter the combat with the bow drawn or switch to it when you draw the bow during combat and then stay like that for the duration of the combat.Could be impractical for hunting though. Just putting ideas out there :smile: Textured the scaled/hide helmet. Tell me what you think.http://i.imgur.com/FpVV9kM.png Does anybody know why I can't copy and paste when replying on the nexus forums?Edit: Should be a bit darker, right? Edited September 13, 2015 by megapolom Link to comment Share on other sites More sharing options...
megapolom Posted September 13, 2015 Share Posted September 13, 2015 (edited) So I guess I said f*** it to myself, went ahead and textured falmer heavy helmet.And I guess I don't really know what to think about it, lol. That...thing...is hard to do :confused: Texturedhttp://i.imgur.com/8a7c7Eq.png Original overlayhttp://i.imgur.com/FWJ9RTi.jpg Edited September 13, 2015 by megapolom Link to comment Share on other sites More sharing options...
Leubast Posted September 13, 2015 Share Posted September 13, 2015 Your Scaled/Hide overlay looks like Warcraft III UI, lol.The Falmer helms are going to be fun to wear. I'm actually going to use the green eye holes, hehe. Link to comment Share on other sites More sharing options...
megapolom Posted September 13, 2015 Share Posted September 13, 2015 (edited) Is that a good or bad thing :smile: I thought about using them but for the life of me I could not see how a human could look through them.On the other hand, for normal falmer helmet I did use the holes for looking. Will texture and post tomorrow. The two I made but may or may not improve in the near future :D http://i.imgur.com/xgtYrrc.png http://i.imgur.com/fEwa4BC.png Edited September 13, 2015 by megapolom Link to comment Share on other sites More sharing options...
Leubast Posted September 13, 2015 Share Posted September 13, 2015 You could probably make it look more rounded.Here's my Falmer Heavy/Hardened Helmethttp://i.imgur.com/IYLjmiy.jpgI made sure you could still see :P Link to comment Share on other sites More sharing options...
megapolom Posted September 13, 2015 Share Posted September 13, 2015 (edited) Looks great, so I think I just might steal the green glass tint eyehole thingy for my falmer helmet :whistling: So I guess I can't quote anyone :huh:If anyone can help, it would be much appreciated. Edit: Updated pics in spoiler in my previous post.Edit 2: Should we make the overlays slightly bigger? If they will be moving during body movement. Edited September 13, 2015 by megapolom Link to comment Share on other sites More sharing options...
Leubast Posted September 13, 2015 Share Posted September 13, 2015 Your's looks amazing! There wasn't much detail I could work with for the inside of a Falmer helmet, lol. I like how similar our overlays are though in shape.For Edit 2: I think he might just have ours zoomed in by maybe 5% so we don't have to do much more work. Link to comment Share on other sites More sharing options...
megapolom Posted September 14, 2015 Share Posted September 14, 2015 (edited) Saw that you like things curved :thumbsup: So I made corrections to hide/scaled helmet, just to make you happy :wink: http://i.imgur.com/AKNbYeG.jpgAnd my falmer helmet, like promised.http://i.imgur.com/SWg5K6V.jpg Edited September 14, 2015 by megapolom Link to comment Share on other sites More sharing options...
megapolom Posted September 14, 2015 Share Posted September 14, 2015 (edited) Did chitin light & heavy. The only thing that bothers me is that the heavy version actually has better visibility. Might switch them.Tell me what you think. Lighthttp://i.imgur.com/5vt8pwa.jpgHeavyhttp://i.imgur.com/XnySy8q.jpg Edited September 14, 2015 by megapolom Link to comment Share on other sites More sharing options...
megapolom Posted September 14, 2015 Share Posted September 14, 2015 Here you go, two new from vanilla game :smile:Hopefully in the next few hours I'll upload one or two more. Critics welcome (objective and subjective) :happy: Guardhttp://i.imgur.com/mm8JuE3.jpgDwarvenhttp://i.imgur.com/SPrlS64.jpg Link to comment Share on other sites More sharing options...
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