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Guess whats causing my CTD? ~50 mods


shwick22

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http://imgur.com/a/PQpH5

 

Using Mod Organizer I slowly installed all these mods and made sure the game didn't crash on startup.

 

However when I got a little further into the game it started crashing.

 

Got a crash right after getting the whiterun quest in helgen. Got another crash outside whiterun. Also I couldn't get into whiterun because the guard didn't give me the key.

 

I also use realenb's .ini's that are optimized for ugridstoLoad 7.

 

My system is i5-2500k @ 4.4ghz, 8gb ram, gtx970, 256gb ssd.

 

When I examined my mods, I tried to take the most popular, in the hopes that they would also be the most compatible. So if you see something that sticks out, that you think causes crashes, please reply

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Update MO and hit the sort button. You need to sort your mods.....

Get rid of SDO as well as UFO.
Replace SDO with DyDOLOD (gamerpoets on youtube have installation guide)

Replace UFO with either AFT (Amazing Follower Tweaks) or EFF Extensive Follower Framework
I see that the error sign in MO shows 2 potential problems. 1 I assume is Overwrite and the second potential mod conflict.
After Sorting click that sign and choose to fix potential mod conflicts

Clean your overwrite section. Either by creating a mod with the files from it (right click and create mod) or just delete whats inside (If you don't recognize the files do this instead)

[/line]

Afterwards if you still crash you'll need to tell me more.
Might be that your system can't handle all these 2k mods with 7 ugrids and ENB (doubt it) but we'll deal with this when we get here.

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In the left panel of Mod organizer make sure you have the mods in the right order too, especially DLC's an their Unofficial patches. It's always advisable to watch some tutorials on modding and MO (

)%C2">

 

ugridstoload set to 7 or higher will cause problems sooner or later. It's advised to keep it at 5.

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Update MO and hit the sort button. You need to sort your mods.....

Get rid of SDO as well as UFO.

Replace SDO with DyDOLOD (gamerpoets on youtube have installation guide)

Replace UFO with either AFT (Amazing Follower Tweaks) or EFF Extensive Follower Framework

I see that the error sign in MO shows 2 potential problems. 1 I assume is Overwrite and the second potential mod conflict.

After Sorting click that sign and choose to fix potential mod conflicts

Clean your overwrite section. Either by creating a mod with the files from it (right click and create mod) or just delete whats inside (If you don't recognize the files do this instead)

[/line]

Afterwards if you still crash you'll need to tell me more.

Might be that your system can't handle all these 2k mods with 7 ugrids and ENB (doubt it) but we'll deal with this when we get here.

 

Not sure what you meant by update but I closed mo so it "refreshed" if thats what you meant. Ok I didn't sort, so I sorted. Got rid of sdo/ufo, added aft for now (dyd too complicated atm).

Yes you were right about the mod conflicts. I fixed the mod conflicts, then was about to create a patch out of my overwrite section until I realized reproccer didn't run properly (thats where that failed patch went o.o).

 

So I put reproccer 2nd to last near the bottom like someone else told me and re-ran it, got a couple exceptions. From the debug log,

 

[6]                                  [EXCEPTION]  java.io.FileNotFoundException: .\Reproccer\Stats.xml (The system cannot find the path specified)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(Unknown Source)
at java.io.FileInputStream.<init>(Unknown Source)
at java.io.FileReader.<init>(Unknown Source)
at skyReXML.XMLCreator.readXML(XMLCreator.java:137)
at skyprocstarter.SkyProcStarter.onStart(SkyProcStarter.java:188)
at skyproc.gui.SUMGUI$8.run(SUMGUI.java:392)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
and near the bottom,
[81]                                  [Importer]     CinematicFireFX.esp
[82]                                  [SPGlobal]  Skyrim.ini believed to be in: C:\Users\usr1234\Documents\My Games\Skyrim\Skyrim.ini. File exists.
[83]                               [Import Mods]  Done Importing Mods.
[84]                                       [SUM]  Patch needed: true
[85]                                 [EXCEPTION]  java.lang.NullPointerException
at skyRePatcher.SkyRe_WeaponPatcher.patchWeapons(SkyRe_WeaponPatcher.java:46)
at skyprocstarter.SkyProcStarter.runChangesToPatch(SkyProcStarter.java:212)
at skyproc.gui.SUMGUI$ProcessingThread.run(SUMGUI.java:952)
at java.lang.Thread.run(Unknown Source)


[86]                                       [SUM]  Closing program after UNSUCCESSFULLY running import/patch.
[87]                                     [DEBUG]  Closing Debug File.  Time was: 9961

So yeah... thanks for your help so far

 

In the left panel of Mod organizer make sure you have the mods in the right order too, especially DLC's an their Unofficial patches. It's always advisable to watch some tutorials on modding and MO (

 

ugridstoload set to 7 or higher will cause problems sooner or later. It's advised to keep it at 5.

Thanks I'm trying to keep it at 7 for a bit longer until I get everything else fixed/tested

Edited by shwick22
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I meant it as in update mod manager if you have to (globe icon). But it's fine.
Yes DyDOLOD is complicated but there's a few vids you could check out after you fix this issue.

I know know much about skyRe but I know java and the error is right there : .\Reproccer\Stats.xml (The system cannot find the path specified)

Try to find the file. If its not there reinstall SkyRe. If that doesn't help I'll need the full log for the skyProc patcher (I fixed things for perma with it so I show be able to find what's wrong)

The second error show that the Importer crashes. This could again be because files are missing masters (red triangles in the plugins tab in MO) or that the load order is wrong (the sort button isn't 100%)
If you keep crashing after reinstalling then you'll need to review your load order for incompatibilities and you should probably get Wrye Bash at this point as it helps manually sorting esps and lets you make that bashed patch that you need.

btw I forgot to mention that Reproc esps NEED to be at the end of the load order but using sort button should have helped you.

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Idk, I fixed Perma's patcher after some googling. It turns out skyproc doesn't like mods like Immersive Jewelry because they are just overflowing with items to be added to leveled lists and it just couldn't handle.
The other time it was that USKP updated and now had too many edits for the patcher to handle. They updated the patcher and increased the size of the variable that keeps a count of these edits so everything is fine now.

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Ok so I got a bit further. I downloaded SkyRe Compatibility and ReProccer Patches http://www.nexusmods.com/skyrim/mods/48629/? so that I didn't have to run the reproccer. I guess that stats.xml file is used instead.

 

My game started properly until I enabled apocalypse spells, then at the game start my guy just seems to go in circles while hes on the carriage during the intro scene.

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Even if you download SkyRe Compatibility and ReProccer Patches you absolutely must run the skyproc patcher or your game might have unexpected issues.
Now specifically for the Apocalypse mod :

  1. Follow link http://www.nexusmods.com/skyrim/mods/16225/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D16225&pUp=1
  2. Download the SkyRe patch: Apocalypse - SkyRe Compatibility Patch (29-08-2015)
  3. When installing if mod asks about overwritting hit MERGE
  4. Run SkyRe patcher.

If you still experience issues either in-game or with the patcher let me know.
Note : read this, if pertains to skyproc patchers and Unofficial Patches 2.1.2 http://forums.nexusmods.com/index.php?/topic/456679-unofficial-skyrim-patch/page-944&do=findComment&comment=26516134

Edited by andr920
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