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Fallout 3 Crash During Loading Save


RushinAssassin6

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My game keeps crashing during a load of any save.

I tried a new game and it let me go without crashing. I then saved once I gained control as a baby, excited the game and tried to re-load; no change. Can anyone help?

 

Mods (In load order with LOOT) ---

  • Fallout3.esm
    CRC: C092218B
  • Anchorage.esm
  • ThePitt.esm
  • StreetLights.esm
  • BrokenSteel.esm
  • PointLookout.esm
  • Zeta.esm
  • Unofficial Fallout 3 Patch.esm
    CRC: 7B60F4C8
    Version: 1.8
    C.Music, Deflst, Delev, Factions, Invent, Names, Relations, Relev, Stats
  • Advanced Recon Tech.esm
    CRC: F19C92D7
  • Abbreviated Effects.esm
    CRC: 62570140
  • Enhanced Weather - Rain and Snow.esm
    CRC: E6437A8D
  • CALIBR.esm
    CRC: 67CE3320
    Version: 1.4
  • Point Lookout Reborn by Jcro25.esm
    CRC: E6188A06
  • DCInteriors_ComboEdition.esm
  • EVE.esm
    CRC: 3C10D833
    Version: 0.99
    Graphics, Invent, Scripts, Sound
  • ArefuExpandedByAzar.esm
    CRC: 986CC79E
    Factions, Invent
  • Mothership Crew.esm
    CRC: 93255384
    Version: 1.66
  • AWorldOfPainFO3.esm
    CRC: 18586066
  • Vault 101 Revisited.esm
  • TheInstitute.esm
    CRC: B7A1317A
  • RHKBrisaAlmodovar.esm
    CRC: 895B6E5F
    Version: 1.30
  • Sydney Follower.esp
    CRC: A11B8CD5
    Version: 2.0
  • Companion Core.esm
    CRC: 6F02E35
  • RobCo Certified v2.esm
  • A Devil's Wish.esp
    CRC: 2986933F
  • Alton, IL.esm
    CRC: D3D63461
    Version: 2.0
  • CRAFT.esm
    CRC: AE67CA57
  • FO3 Wanderers Edition - Main File.esm
  • Impervious Power Armour.esm
    CRC: D974BDB5
    Version: 2.2
  • Mart's Mutant Mod.esm
  • Detect Traps.esm
    CRC: 71EEC635
  • BobbleHead Collectors Book.esm
    CRC: B453DF8
  • HairPack.esm
    CRC: 712CC09
    Eyes, Hair
  • TalonExtraArmor.esm
    CRC: 90C173C2
  • RH_IRONSIGHTS.esm
    CRC: E3972362
    Inven
  • FO3 Wanderers Edition - Alternate Travel.esp
  • tubrrCompound.esm
    CRC: 76716ACE
  • Action_Boy_hacking.esp
    CRC: 79F85EBE
  • Dree Perks.esp
    CRC: 9A20FA79
    Version: 2.3.7
  • Advanced Recon Tech.esp
    CRC: 7B11D089
  • BeardsofFallout.esp
    CRC: E1C4BD80
  • Enhanced Weather - Rain and Snow in Fallout.esp
    CRC: F44C6062
  • Enhanced Weather - REBOOT.esp
    CRC: 189D2982
  • AltonAddon.esp
    CRC: FBCBC525
  • FO3 Wanderers Edition - Main File.esp
  • Comp_dont_steal_xp_hereticus.esp
    CRC: EECFB150
  • UPP - Quest Perks.esp
    CRC: 9F70196
  • FortIndependenceRedesigned.esp
  • Advanced Recon Range Finder.esp
    CRC: D38CB14B
  • Mart's Mutant Mod - DLC Anchorage.esp
    CRC: 5D392FF2
    Scripts
  • ShellRain.esp
    CRC: C8BDDA91
  • UPP - Experience Perks.esp
    CRC: 76830A7B
  • UPP - Beverage Perks.esp
    CRC: 45B721C1
  • dD - Enhanced Blood Main.esp
    CRC: 2E7841D0
    • Note: Older version included in FOOK2
  • Detect Traps - DLC.esp
    CRC: BDB5D6B3
  • Outcast DX.esp
    CRC: BDDF36E7
    Graphics
  • Detect Traps - Perk.esp
    CRC: 1C0FBB3D
  • Easier_hacking_5_8.esp
    CRC: 3F5E727C
  • Mart's Mutant Mod - DLC Point Lookout.esp
    CRC: A4E67116
    Delev, Relev, Scripts
  • Enhanced Weather - Radioactive Rain and Snow Plugin.esp
    CRC: D7231EB
  • Enhanced Weather - Sneak Bonus during Storms.esp
    CRC: 2341E90B
  • F3UmpaAnimation.esp
    CRC: DAB242BC
  • Fellout-Full.esp
    CRC: 3F40DD44
    Version: 2672
  • Enhanced Weather - Weather Sounds in Interiors.esp
    CRC: F61A557E
  • FleshBurningPlasma.esp
    CRC: CE976AC4
  • GNR Enhanced.esp
    CRC: 4D144B9B
    Scripts
  • HZSmoothLight - FO3.esp
    CRC: 5F362055
    Version: 1.0
  • Lucky_hacking_5.esp
    CRC: CD34AAA1
  • Mart's Mutant Mod - DLC Zeta.esp
  • Mart's Mutant Mod.esp
  • Mart's Mutant Mod - FWE Master Release.esp
    CRC: 7A8FAA71
    Invent, Relations
  • Mart's Mutant Mod - Zones Respawn.esp
    CRC: CB6A4B5F
    Relations, Relev, Scripts
    • Note: Included in FWE - Not Required
  • Mart's Mutant Mod - FWE Master Release + Project Beauty.esp
    CRC: 9B509FB5
    Version: 6.1+
    NoMerge, NPC.Race, NpcFaces
  • Mart's Mutant Mod - Master Menu Module.esp
    CRC: 3CAF7F12
  • UPP - Pack 2.esp
    CRC: 920AB0D4
  • PowerArmorTraining_Linden.esp
    CRC: A8B17752
  • PowerArmorTraining.esp
    CRC: A2D2C01
  • RHKFollowerXP.esp
    CRC: 59118F68
    Version: 1.0
  • RH_IronSights_RemoveReticule.esp
    CRC: BC65E0C9
  • RobCo Certified v2 Zeta Addon.esp
  • MTC Wasteland Travellers.esp
    CRC: A7E3339
    Version: 2.0
  • FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
    CRC: 88F5A264
  • hair_add_npc.esp
    CRC: 49627DC0
  • Moira 100 Repair.esp
    CRC: 3B7307B5
  • RobCo Certified v2 Version Updater.esp
    CRC: E007E3F
    Version: 2
  • RubblePilesFix.esp
    CRC: 461D8F6D
  • Slower Degradation (-25%).esp
    CRC: 9F16C2CC
  • Slower Degradation (-50%).esp
    CRC: 959D1EBF
  • Slower Degradation (-80%).esp
    CRC: 5223154F
  • Slower Degradation (-95%).esp
    CRC: F0FA92D6
  • Sydney Follower - Load Order Fix.esp
    CRC: 2FB75E9A
  • tubRRCompound.esp
    CRC: DEF7A2A3
    Actors.AIPackages, Actors.Stats, Inven, Scripts
  • Mart's Mutant Mod - Natural Selection.esp
    CRC: 1AA10DF8
    Relations
    • Note: Included in FWE - Not Required
  • Mart's Mutant Mod - Tougher Traders.esp
    CRC: 6548C4D4
    Actors.AIData, Actors.Stats, Factions, Relations
    • Note: Included in FWE - Not Required
    • Note: Fallout 3 Wanderers Edition has an alternate approach to protecting traders that is a little weaker but might be sufficient.
  • KillableChildren.esp
    CRC: 7F39D27E
    Version: 1.5
  • KillableChildren - CotW.esp
    CRC: 129577D9
    Version: 1.5
  • KillableChildren - MMM.esp
    CRC: F5721A95
    Version: 1.5
  • New Uniques.esp
    CRC: A6D979EF
  • FO3 Wanderers Edition - DLC Broken Steel.esp
  • TiesThatBind.esp
    CRC: C9592AE8
  • Mart's Mutant Mod - DLC Broken Steel.esp
  • EVE - FWE Master Release.esp
    CRC: CE1A6004
    Version: 0.9.6+
    Actors.ACBS, Graphics, Invent, Sound, Stats
  • EpicMiniNukes.esp
    CRC: 16689FC7
  • EVE - FWE Master Release (Follower Enhanced).esp
    CRC: 91383617
    Version: 0.9.6+
    Graphics, Sound
  • Compatibility_Plugin_TalonExtraArmor_FWE_BrokenSteel.esp
    CRC: B9157DA1
    Delev, Relev
  • Compatibility Plugin01 PunisherGear & TalonCo.esp
    CRC: 8C3CC95F
  • Compatibility Plugin00 TalonCo & Marts.esp
    CRC: 1CAE3677
  • FWE weapons pack.esp
    CRC: 91627832
  • FO3 Wanderers Edition - DLC Point Lookout.esp
    CRC: B63AAA64
  • FO3 NPCs Travel.esp
    CRC: D7D1F9B6
    Version: 0.9.2
  • Follower Amata ULTIMATE.esp
    CRC: DC832D5B
  • FO3 Wanderers Edition - DLC Anchorage.esp
  • FO3 Wanderers Edition - DLC Mothership Zeta.esp
    CRC: 3CF8025
  • GaussCompleteBeta.esp
    CRC: BAF8EB9F
  • RH_IronSights_Basic_AnchoragePlugin.esp
    CRC: 7EF88F51
  • Mart's Mutant Mod - DLC The Pitt.esp
    CRC: 53DC9D8F
    Delev, Relev, Scripts
  • Mart's Mutant Mod - FWE Master Release + DLCs.esp
    CRC: 7E10DA47
    Invent, Relations, Scripts
  • Melee-UnarmedPACKeng.esp
    CRC: 4896C9FF
  • MPammo.esp
    CRC: E0139A02
  • RHKBrisaAlmodovar - DLC.esp
    CRC: 15B76884
    Version: 1.30
  • RHKBrisaAlmodovar - FWE.esp
    CRC: F0BB63EA
    Version: 1.30
  • PLweightadjust.esp
    CRC: 439A98A2
    Version: 1.08
    Invent, Scripts, Stats
  • NotSoFast.esp
  • Dogmeat Leather Armor - no crafting.esp
    CRC: 1D4E8294
  • LucyWestCompanion.esp
    CRC: EC881E91
  • WeaponModKits.esp
    CRC: 3E2861DB
    Actors.AIData, Delev, Invent, Names, Relev
  • RH_WMK_Bridge.esp
    CRC: 130108AC
    Delev, Relev
  • WeaponModKits - FWE Master Release.esp
  • FO3 Wanderers Edition - Optional Restore Tracers.esp
    CRC: 78FD0460
  • FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
    CRC: E13850C3
  • CrowdedCities_v2.esp
    CRC: B2C4C72C
  • CrowdedCities_v2_lessNPCs.esp
    CRC: 2DB54397
  • EVE - FWE with WeaponModKits.esp
    CRC: A5E65C01
    Version: 0.9.6+
    Graphics, Sound
  • Wills Power Armor.esp
    CRC: 5651FC65
  • Wills Power Armor Advanced Recon Patch.esp
    CRC: D5A4A483
  • Old tommy.esp
    CRC: 9C02CEA9
  • PersonalTerminal.esp
    CRC: F73E910
  • Rivet City Merchants With Point Lookout.esp
    CRC: 85AE65CD
  • Lawbringer Boutnies Ver1.1.esp
    CRC: 3A3C7033
    Invent
  • Advanced Recon Gear.esp
    CRC: 494D15A6
  • Advanced Recon Armor.esp
    CRC: F58E6888
  • Advanced Recon Armor-Easier Stealth.esp
    CRC: EA635750
  • Detect Traps - The Traponator 4000.esp
    CRC: 39C43097
  • MTC Wasteland Travellers (Optional)- Crowded Cities.esp
    CRC: E577EE9
  • MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp
    CRC: 540018FA
  • RH_IronSights_Basic_ZetaPlugin.esp
  • RH_EVE_Bridge.esp
  • RH_IronSights_Basic_VanillaPlugin.esp
    CRC: B801247C
  • Millenia_AK47_replacer.esp
    CRC: 6D952CFE
    Graphics, Names, Stats
  • BoltAntiMaterialRifle.esp
    CRC: EA191E39
  • ZL-SVD-CALIBR.esp
    CRC: 1141EE84
  • RH_IronSights_Basic_PointLookoutPlugin.esp
    CRC: 7578E98E
  • RH_IronSights_Basic_PittPlugin.esp
  • RH_IronSights_Basic_BrokenSteelPlugin.esp
  • RH_IronSights_PL_NewItems.esp
    CRC: EE22209F
  • VashDeagleV5.esp
    CRC: F294DD3A
  • sunglassescollection.esp
    CRC: 7584A3BC
  • DYNAVISION - Dynamic Lens Effect.esp
    CRC: 72EDA526
  • The Groovatron.esp
    CRC: 1080F05A
    Version: 2.70
  • WeaponModKits - BrokenSteel.esp
    CRC: 377467AC
    Version: 1.1.9+
  • UPP - Original Perks.esp
    CRC: 665D6D04
  • UPP - Pack 1.esp
    CRC: F4F878B
  • WeaponModKits - OperationAnchorage.esp
    CRC: 13A76792
    Version: 1.1.9+
  • WeaponModKits - ThePitt.esp
    CRC: 2F7C9661
    Version: 1.1.9
  • WeaponModKits - Zeta.esp
    CRC: 6C23E64A
    Version: 1.1.9+
  • RH_IronSights_Pitt_NewRifleSights.esp
    CRC: A9268C1E
  • All Anchorage Armors Usable.esp
    CRC: B62FF52A
  • EVE Anchorage - FWE DLC Anchorage.esp
    CRC: 558AA146
    Graphics, Sound
  • WeaponModKits - PointLookout.esp
    CRC: 7C6C6D97
    Version: 1.1.9+
  • Wills Power Armor FWE Patch.esp
    CRC: B74B67E7
  • ZL-SVD.esp
  • ArefuExpandedByAzar-Radio.esp
    CRC: C5B9809E
  • g36mod.esp
    CRC: 1AF60615
  • Companion Core DLC Addon.esp
    CRC: 37145CC8
  • PLFewerItems.esp
If anyone could help I really would appreciate it

 

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Too many overwritten mods assets to be Viable,massive conflicts seen,no compatability patches posted, no info as to where it's all intalled "at".

No merged patch seen.

 

Loot ? will not help, No sorting software can help with this combination of data "MODS".

 

If all is installed into the games main Data folder? it's a loss. Use Mod Organiser to install and handle such a load out / choices direct this.

 

Kitty

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Well I'm deleting every single mod off NMM and going to re-install and try no conflicts. What's a good way to keep that from happening?

Use of software made explicitdly for fallout only, avoid traps, avoid missleading information.

 

Version control of software controls what you see and use...use of software with many types of controls makes things bad, hard to control or determine what went wrong.

 

version control handles things like "is this mod compatable with fose ? <<<<< understand ( WHAT MISSLEADING )is...",

when it should say " fose use only or requires Fose explictitly" or version of the game, retail, or steam 1.7.... is NOT the same engine, it is changed from default installed versions or updates....so to further explain....

 

mods require specificly designed control due to updates or the authors use of the software "used" to create the mod in the first place, if you do not read things, important things like how it works and with what other mods it does not work with...then you fail at adding on new things to EN-hance you game, what you do gain is corrupted data because the mod made for fose..in this example means you did not read things.... if so, then you know....if not? meaning you did reand things, mods made that react badly to fose instructions also mess things up.

 

All of this is to answer a fundamental question: the above.

the one thing not available is a catogory here seperating fose made versions (vs) NON-FOSE MADE. Again, only one example.

there are other midigating curcomstances too. specificly made mods used to ENHANCE other mods further requiring other mods on top of those and with it comes all the instructions that lead to a down fall IF not read.

 

current lap top is intel machine...new browser, inadiqate spell checking. for give any mispelled words.

 

So, mod Organiser is a moding tool that exceeds any thing you might need for this game...specific to your needs and with it, you have a great deal moremodding control.

 

Nmm is an over all game installer mod controls, relies on too much of you knowing just what to do, over writes data that can not be undone, MO by tannin42 does not do this, epic conflict of intrest is going on here so it's up to you to investigate things for your self, I CAN only show you what can be done...as...ASKED.

 

kitty

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If you are only playing Fallout 3, with your level of knowledge, you should use FOMM to manage your mods and BOSS to sort your load order.

 

Mod Organizer has a high learning curve and is not for the novice.

 

FOMM for Fallout 3 only: http://www.nexusmods.com/fallout3/mods/640/? if playing Fallout 3 only, use old FOMM

 

B.O.S.S.: http://boss-developers.github.io/

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What's the big difference between FOMM and NMM? NMM seems easier and quicker to use after playing around with FOMM a little bit

 

If you are completely clueless as to how to install mods, NMM is the way to go.

 

If you have intermediate computer knowledge, FOMM does a better job of installing FOMods and is designed to be used with the Fallout games. Hence the name, Fallout Mod Manager.

 

NMM is an attempt to be everything to all games. Hence the name, Nexus Mod Manager.

 

It does not handle some of the older mods for Fallout 3 properly. That is the reason for people having problems install some FOMods when the files are in two or more parts. FO3 Wanderer's Edition is a case in point.

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