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Normal map seams


Darioos

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I'm fairly new to modding and I've run into a bit of brick wall.

 

I've been trying to edit some textures and I cannot figure out how to stop getting seams running down the middle of the texture. I'm assuming the problem is in the normal map and I've tried saving as the various dds formats as well as ATI2 but each time it ends up looking the same.

 

Does anyone have any tips for how to fix this?

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There are currently two known issues with Mod Maker 1.0.0.19: odd texture seams and infinite loading with mesh imports. Rolling back to version 1.0.0.17 is the current best advice until it gets fixed. If you don't have a copy you can get it from the ModMaker release notes on http://daitools.freeforums.org/. Site is being v. slow at the moment or I'd post a direct link.

 

This does not apply to ebx importing and exporting where v19 is still superior.

Edited by tirnoney
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