UntouchedShadow Posted October 24, 2015 Share Posted October 24, 2015 I've seen mods where people have edited the skills of Miller, Ocelot, Quiet, Snake, and other unique characters you can pick up from missions. I want to learn how to go about doing this, as I'd like to edit the stats of the Bionics Specialist from the 'Over the Fence' mission. Supposedly it's a matter of changing a value within the game's code, but I don't know which file to look in and which value to change. Anyone able to point me in the right direction? Link to comment Share on other sites More sharing options...
TimeDiver0 Posted October 24, 2015 Share Posted October 24, 2015 Look in '<data1_dat>\Assets\tpp\motherbase\script\MbmCommonSetting.lua' Find/Search for lines in that file which start with: 'TppMotherBaseManagement.RegisterUniqueStaff'; these are the lines that define the statistics of unique NPCs, including Venom Snake, the player's Avatar, and so on. A quick check shows that the NPC that you're looking to edit is assigned the 'uniqueTypeId=32' and 'nameLangMessageId="staff_name_99_149"' fields. This particular line is the one you want to edit (the various '*SectionPoints=' values). Link to comment Share on other sites More sharing options...
UntouchedShadow Posted October 24, 2015 Author Share Posted October 24, 2015 Many thanks! Link to comment Share on other sites More sharing options...
UntouchedShadow Posted October 24, 2015 Author Share Posted October 24, 2015 (edited) -snip- Everything is working. Edited October 24, 2015 by UntouchedShadow Link to comment Share on other sites More sharing options...
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