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UntouchedShadow

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About UntouchedShadow

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  1. I've got the notorious low-res texture issue and have had it for a while. I've tried so many different methods and fixes to try and get my game to look normal and have had no luck with any of them. Disabling texture streaming is the last suggestion I've been given that I can try before I'm out of options and give up. Thing is I have no idea what I have to modify within the .ini files to do just that. The idea was suggested by someone in an older thread on here but they never quite specified how to go about disabling it. Anyone here able to give me the run down?
  2. Oh, can't believe I missed that. In that case thank you very much for showing me it. Appreciate that!
  3. Just like this little one that Travis lives in for example, and I believe there are larger versions of it as well. I've looked through various settlement mods to see if they had this particular piece in them, but no luck in my findings. http://i.imgur.com/T3GKBNg.jpg
  4. I have solved the issue. There is no problem or bug on my end. It's the f***ing Boston Airport. By default, it doesn't let you build specific things there!
  5. I have solved the issue. There is no problem or bug on my end. It's the f*#@ing Boston Airport. By default, it doesn't let you build specific things there!
  6. Before you suggest this is because of me having downloaded too many mods that add new settlement pieces, let me tell you that I tried disabling every mod I have and specific settlement sections and pieces were still missing. Specifically, the food resource section is gone, the 'special' section is gone, my shop section is gone, and the Scavenger Station object is gone. These are the ones missing that I have noticed thus far. I have no idea why they're gone and why they don't return when my mods are disabled. I thought this would have been caused by the infamous build menu cap that's been abuzz recently, but it's apparently not the case. I have no clue what to do to bring the missing things back. Loading up saves from weeks ago and checking the build menu in those shows everything in their proper spots, with or without mods activated. Reviewing and checking the list of saves up the point where I notice build objects are missing again shows me that this problem came to existence recently. Just yesterday I removed 'Settlement Supplies Expanded' and replaced it with 'Homemaker'. Additionally I installed a mod called 'Business Settlements' that adds a variety of decorative signs and billboards, and I also updated 'Convenient Stores'. These are the only changes I made recently that are related to settlements and building. But still, disabling them does nothing and the various build options in my menu remain missing. I'm at my wits end, I need help. My mod list in case it somehow proves to be useful: http://i.imgur.com/hknvvJo.png
  7. Before you suggest this is because of me having downloaded too many mods that add new settlement pieces, let me tell you that I disabled every mod I have and specific settlement sections and pieces were still missing. Specifically, the food resource section is gone, the 'special' section is gone, my shop section is gone, and the Scavenger Station object is gone. These are the ones missing that I have noticed thus far. I have no idea why they're gone and why they don't return when my mods are disabled. I thought this would have been caused by the infamous build menu cap that's been abuzz recently, but it's apparently not the case. I have no clue what to do to bring the missing things back. My mod list in case it somehow proves to be useful: http://i.imgur.com/0s6Hyl4.png
  8. You know those mods that allow you to wear some armor pieces on different clothing, or ones that let you wear hats with gas masks and such? I'm looking to do some tinkering of the same variety. I want to specifically set the Assault Gas Mask to allow me to wear hats and such with it, but I'm not sure how. Could anyone give me some insight?
  9. I've seen mods where people have edited the skills of Miller, Ocelot, Quiet, Snake, and other unique characters you can pick up from missions. I want to learn how to go about doing this, as I'd like to edit the stats of the Bionics Specialist from the 'Over the Fence' mission. Supposedly it's a matter of changing a value within the game's code, but I don't know which file to look in and which value to change. Anyone able to point me in the right direction?
  10. I'm basically screwing around with things. I don't need to replace every single Russian soldier model with Skullface, just one is enough. I've tried doing it myself but I just cannot for the life of me find the right models. If anyone knows their locations, let me know. Or better yet if you can and want to do the model swap, even better!
  11. This whole event is a textbook example of nickle and diming. Jesus Christ.
  12. My goodness, to think the solution was so simple all along and I never even thought to try it. Yes, the duplicating did the trick, thank you very much.
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