Shot2UDrop Posted October 24, 2015 Share Posted October 24, 2015 They will attack my companions I have with me, but they'll but out and sutter in one place. Completely still until i off them and move on. My load order is thisPlease help ;___; Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1StreetLights.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Unofficial Fallout 3 Patch.esm=1CALIBR.esm=1Mart's Mutant Mod.esm=1Project Beauty.esm=1Gangs Of The Wasteland.esm=1EVE.esm=1AWorldOfPainFO3.esm=1RTS NW.esm=1CRAFT.esm=1FO3 Wanderers Edition - Main File.esm=1FO3 Wanderers Edition - Alternate Travel.esp=1EnclaveCommander-OA-Steel.esm=0EnclaveCommander-Steel.esm=0EnclaveCommander-OA-Pitt-Steel.esm=1Advanced Recon Tech.esm=1Weight.esp=1Sharing and Caring Companions.esm=1Enhanced Weather - Rain and Snow.esm=1Mart's Mutant Mod - DC Interiors.esp=0NPC Height Randomizer.esp=1FineLeatherCoat.esp=1Sprint Mod.esp=1ShellRain.esp=1UPP - Pack 1.esp=1UPP - Pack 2.esp=1BetterGamePerformance.esp=1CleanerSettlements.esp=1FO3 Wanderers Edition - Main File.esp=1Mart's Mutant Mod.esp=1DC Moods.esp=1Fellout-Full.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1Blackened FWE + MMM + EVE + Project Beauty.esp=1Mart's Mutant Mod - Project Beauty.esp=1Player Animations - Food & Drink (FWE).esp=1FLAK.esp=1WeaponModKits.esp=1WeaponModKits - FWE Master Release.esp=1CyberneticDawn.esp=1Xepha's Darkened Interiors.esp=1Realistic Interior Lighting.esp=1TS.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1UndergroundHideout.esp=1Megaton Return.esp=1jackofblades.esp=1Player Animations - Sleeping (Simple Needs).esp=0RobCo Collectibles.esp=1ReconArmorMKII.esp=1COL Enclave VER2.esp=1Dark Justice Duster.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1CrowdedCities_v2.esp=1CrowdedCities_v2_lessNPCs.esp=0Mercenaries Rethought.esp=1Rivet City Merchants.esp=1NightvisionGoggles(Powered).esp=1LeatherBackpack - rus.esp=1SkullMask.esp=1megalight.esp=1DYNAVISION - Dynamic Lens Effect.esp=1PersonalTerminal.esp=1Mart's Mutant Mod - DLC Zeta.esp=1Fellout-PointLookout.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1AutoGates.esp=1FWE-COL-Brotherhood-compatibilitypatch.esp=1FWE-COL-Outcast-compatibilitypatch.esp=1Colossus Outcast.esp=1COL Enclave Hell.esp=1Player Animations - Stimpak (0s, restore crippled).esp=1DragonsToothSword.esp=1FO3 Wanderers Edition - Sack of Weed patch.esp=1100000caps.esp=1Colossus Headgear.esp=1T51cReconhelm.esp=1T3T_MiscItemIcons.esp=1BottleRefill.esp=1colossus T51c.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1Project Beauty- Broken Steel.esp=1colossus BOS.esp=1DK_BulletTime.esp=1FreePlayAfterMQ_V05.esp=1FirstPersonGunFollowCrosshairs.esp=1Responsive Kill Reactions.esp=1WeaponModKits - BrokenSteel.esp=1WeaponModKits - OperationAnchorage.esp=1Xepha's Darkened Interiors - OA.esp=1Realistic Interior Lighting - OA.esp=1Player Animations - Sleeping (Simple Needs + Blanket).esp=0LeatherBackpack - eng.esp=1HelmetLight.esp=1Stealthboy Recon Armor - CRAFT.esp=1Advanced Recon Tech.esp=1Advanced Recon Gear.esp=1Combat Enhanced-Tactics.esp=1dD - Enhanced Blood Main.esp=1Fellout-BrokenSteel.esp=1Fellout-Anchorage.esp=1FleshBurningPlasma.esp=1Flora Overhaul.esp=1HelmPOV.esp=1PCIdles.esp=0DarNifiedUIF3.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1CRAFT - Activation Perk.esp=1RandomEncounters.esp=1Fellout-pipboylight.esp=1HZSmoothLight - FO3.esp=1PureWater-NoRad-.esp=1PureWater-VeryClearNoRad-.esp=1PureWater-VeryCleanLittleRad-.esp=1PureWater-LittleRad-.esp=1Xepha's Darkened Interiors - BS.esp=1Realistic Interior Lighting - BS.esp=1Realistic Interior Lighting - PL.esp=1CALIBRxMerchant.esp=1Fellout-Zeta.esp=1Xepha's Darkened Interiors - PL.esp=1WeaponModKits - ThePitt.esp=1WeaponModKits - Zeta.esp=1WeaponModKits - PointLookout.esp=1Mart's Mutant Mod - Natural Selection.esp=1eyesaddon.esp=1Chems and Meds Re-Textures Pack.esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1pater_NoTrace.esp=1pater_NoTraceNoBullet.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1Mart's Mutant Mod - Master Menu Module.esp=1Mart's Mutant Mod - Tougher Traders.esp=1Mart's Mutant Mod - Zones Respawn.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1Project Beauty- Point Lookout.esp=1Vault 106 Fixes.esp=1Stop Insulting Me Outcasts – SCC.esp=11PipboyPDA.esp=1Flashlight-LOS-nonFOSE.esp=0Flashlight-LOS.esp=0Flashlight-Performance-nonFOSE.esp=0Flashlight-Performance.esp=1Realistic Death Physics.esp=1Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1Enhanced Weather - Rain and Snow in Fallout.esp=1Enhanced Weather - Sneak Bonus during Storms.esp=1Enhanced Weather - Weather Sounds in Interiors.esp=1RaiderMercenaryExpanded.esp=1MercenaryExpanded[M&W].esp=1RaiderExpanded[M&W].esp=1RaiderMercenaryExpanded[M&W].esp=1RWD-BrokenSteel.esp=1RWD-MothershipZeta.esp=1RWD-PointLookout.esp=1RWD-ThePitt.esp=1RWD.esp=1CTR Stealth PwrArmor.esp=1CTR Stealth v2.1.esp=1KillableChildren - CotW.esp=0KillableChildren.esp=1KillableChildren - MMM.esp=1 Link to comment Share on other sites More sharing options...
M48A5 Posted October 24, 2015 Share Posted October 24, 2015 You don't need Sprint Mod, it is part of FO3 Wanderer's Edition. Also, go to the FWE mod page and read the sample load order there and fix your load order. You are either using the wrong version of Mart's Mutant Mod or you have not read the requirements for the Blackened Patch and the instructions for Paradox Ignition. It also looks like you did not read the description on the DC Moods mod page. DC Moods.esp=1 & Fellout-Full.esp=1 are incompatible. Once you have your load order corrected, it will be much easier to find out what is causing your problem. Remove any and all unused plugins. If the file is in the Data folder, the information will be loaded. You also have about 30 more plugins than the game engine can handle. It is surprising that you are only having a minor problem. Link to comment Share on other sites More sharing options...
Matt714 Posted October 24, 2015 Share Posted October 24, 2015 1) There is a merged Paradox Ignition version of "Realistic Interior Lightning" and "Mart's Mutant Mod" - don't forget to download MMM 6.1 only for the texture/mesh/sound folders2) For the flashlight, you only need 1 of the esp, or it will conflict - you currently have four3) Same for Pure Water 3) for Crowded Cities, it is also one esp or the other - there is also a new version out, Redux: http://www.nexusmods.com/fallout3/download/1000009886 Also, it seems you haven't ran LOOT to sort most of your load order. Honestly it's such a mess that I'd consider starting anew. Read each installation instructions this time. Link to comment Share on other sites More sharing options...
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