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How do I get the texture to appear of a model


compwiz

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Probably either:

1) Your textures/materials are not assigned properly. Use the default material/shader with the texture in the diffuse slot.

2) Your texture is the wrong format/dimmension. Don't know exactly what the rule is for dimmensions, but 512x512 works well for me.

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Ok, the problem is you're using a .bmp texture. They have to be .tga files (or .dds using the plugin) or morrowind won't read it. Resize it to 128x128, save as .tga, reassign the texture, and try exporting again.
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