WetDogSquad Posted October 1, 2016 Share Posted October 1, 2016 So if nobody's mentioned this yet, it looks like Bethesda rolled Fallout 4 back to the previous version, because people were reporting it breaking the game. From the looks of it, though, most of the people reporting the game as broken were doing it because of their F4SE being out of date, so yeah... Link to comment Share on other sites More sharing options...
CiderMuffin Posted October 1, 2016 Share Posted October 1, 2016 Welp good thing I still have the previous F4SE versions Link to comment Share on other sites More sharing options...
ousnius Posted October 1, 2016 Share Posted October 1, 2016 Welp good thing I still have the previous F4SE versionsYou can download both versions from the F4SE website. Link to comment Share on other sites More sharing options...
EveningTide Posted October 1, 2016 Share Posted October 1, 2016 (edited) So if nobody's mentioned this yet, it looks like Bethesda rolled Fallout 4 back to the previous version, because people were reporting it breaking the game. From the looks of it, though, most of the people reporting the game as broken were doing it because of their F4SE being out of date, so yeah...hahahahahaha and most players don't visit forums or even go to beth.net. The update only added 2 features for the Beth.net mod authors. And I chuckled at Beth making it sound like they added something really nice. Edited October 1, 2016 by EveningTide Link to comment Share on other sites More sharing options...
hard8 Posted October 1, 2016 Share Posted October 1, 2016 Fallout 4 1.7.19 and Nuka-World Update 29 SEPTEMBER Update (9/30): - GSTAFFBETHESDA We are investigating an issue with Mods not appearing properly with the 1.7.19 update. We are working to resolve the issue quickly and we may roll back the 1.7.19 update temporarily until we can get a fix tested and deployed. Thanks for your patience. http://steamcommunity.com/gid/103582791438478901/announcements/detail/894352973044351534 Above is from Fallout 4 steam community hub front page Link to comment Share on other sites More sharing options...
Belhawk Posted October 3, 2016 Share Posted October 3, 2016 new update, 1.7.22 is now out. so how long for the the f4se for this version to come out? It would be nice if the beta version was also listed at the website :) Link to comment Share on other sites More sharing options...
bill8872 Posted October 3, 2016 Share Posted October 3, 2016 new update, 1.7.22 is now out. so how long for the the f4se for this version to come out? It would be nice if the beta version was also listed at the website :smile:Normally one day, but it does depend on what the changes are. Link to comment Share on other sites More sharing options...
croc123 Posted October 3, 2016 Share Posted October 3, 2016 If you had planned ahead, you'd have a backup of 1.7.15 and 1.7.19 fallout4.exe. (as well as their respective f4se counterparts...) FIRST thing I do when I get a new fallout4.exe is copy it, and name it to the version. Then, if there is no updated f4se, I delete that exe and copy in the previous one. This works for me... I normally keep two back versions of the fallout4.exe and the f4se files I also have version controlled customcontrolmap.txt files. It is a bad habit I learned from using Skyrim and Oblivion. Link to comment Share on other sites More sharing options...
panurgy Posted October 3, 2016 Share Posted October 3, 2016 Anyone know anything about an incompatibility between F4SE and ReShade? I'm getting occasional, random crashes when I use ReShade, and there's been talk about F4SE and ReShade not playing nice. For example, the Clean Light ENB preset page has a warning about it, and suggests not using F4SE. I've googled several discussions and there doesn't seem to be any definitive agreement about it. Some people say Shadow Boost is the problem, but I don't use it. Others say that taking screenshots is the problem, but that isn't true for me. The only thing I know for sure on my system is that ENB alone works fine, but ReShade causes crashes. I always launch via F4SE. Link to comment Share on other sites More sharing options...
hard8 Posted October 4, 2016 Share Posted October 4, 2016 Bethesda's notes on today's patch Fallout 4 1.7.22 and Nuka-World Update (updated)Bethesda Game StudiosSeptember 29, 2016 (Updated 10/03/16) The 1.7.22 update for Fallout 4 fixes issues with Mods not appearing properly. The update is live on Steam, and coming to Xbox One later this week. Fallout 4 1.7.22 UpdateFixesFixed issues with Bethesda.net Mods not appearing properly Fallout 4 and Nuka-World were both updated today. Fallout 4 1.7.19 UpdateFixesGeneral updates to Bethesda.net Mods Nuka-World(Updated for all platforms) PS4 users should re-download Nuka-World to get the fixes.FixesFixed issue where "The Grand Tour" could not be completed if Gage was your active companion when the quest started. Far Harbor and Contraptions Workshop Far Harbor and Contraptions were also updated on PC, Xbox One and PS4 with minor updatesFar Harbor (JP) was updated to fix untranslated strings original source https://bethesda.net/#en/devnotes/fallout-4-1-7-and-nuka-world-update Link to comment Share on other sites More sharing options...
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