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Very needed mod


Tilarium

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Likewise not colourblind, but two different colourblind settings would be ideal, since there's more than one variety.

 

Also I had no idea there was going to be colour-coded charisma checks in dialogue, I've set my pip-boy and HUD to be retro amber-yellow. So everything looks yellowy to me anyway and I haven't noticed enough of a difference for this warning system to help. My problem would be easier to fix (I should just give up having a pipboy screen in the colour I prefer) but even so, this is something that should be easily tweak-able for all sorts of reasons.

Edited by Pthalo
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Mr Pullet is colourblind, so I feel for you.

 

Don't know of any workaround for the speech checks, but you can change the colours of both your HUD and your Pip-Boy to anything you want, so you might be able to find a combo that helps to differentiate speech checks from other colours?

 

That was one of the (many) things I loved about Witcher 3 - the Colourblind option was very effective. I used it even though my color vision is good, because it made important items pop out of the landscape so much better than the vanilla colourscheme

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Well! First i couldn't understand why would anyone need speech/charisma check color mod until i read you're colorblind! Now since you mentioned it i can see how it is important to be made! The game is very punishing in details like these, so if you click something wrong you can clearly mess things up in this game! (Unless you save game up before each and single conversation, which is kinda frustrating, since instead of focusing on gameplay and story you would focus on being careful all the time not to screw something up having to always keep in mind on constantly spamming quiscksave button!)...

Edited by KovNik2015
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