fendr Posted November 11, 2015 Share Posted November 11, 2015 These are all the locations of the available companions in fallout 4. some of them require you to do some missions for them before you get the option of asking them to join you. Others will join you right away and some you have to keep playing the main story to get access to them. 00:00 - CODSWORTH Perk: Robot Sympathy Effect: +10 damage resistance against robot energy weapons Bio: A robot with the loyalty of waiting 200 years for your return and spending 10 of those years waxing your atomically stained floor. Codsworth can be found at your own house in Sanctuary Hills. 00:23 - DOGMEAT Perk: None. But your Attack Dog perk can be used on him and he can be equipped with armor and handkerchiefs. He also starts with maximum affinity level. Bio: The dog is the second companion you will encounter as you progress through the main story. Shortly after you leave Vault 111 you’ll come across the Red Rocket Truck Stop, you’ll find Dogmeat here. 00:52 - PRESTON GRAVEY Perk: United We Stand Effect: when facing three opponents or more, +20% damage and +20% damage resistance Bio: Early in the game you’ll come across the town of Concord. There’s a quest there called When Freedom Calls. Complete that to unlock Preston as a companion. 01:54 - NICK VALENTINE Perk: Close to Metal Effect: one extra guess and 50% faster terminal cooldown while hacking Bio: Nick Valentine is a detective that you encounter during the main quest line. Complete the quest Unlikely Valentine to unlock this companion. 02:46 - PIPER Perk: Gift of Gab Effect: +100% XP bonus for speech challenges and discovering new locations Bio: This feisty young companion is located in Diamond City. She helps you enter the city during the quest chain, speak to her after the quest objectives to make her a companion. 03:32 - CURIE Perk: Combat Medic Effect: heal 100 points if health falls below 10%; can only be used once each day Bio: Located within Vault 81, Curie is another robotic companion. you have to complete hole in the wall with the vault to make her your companion. 04:34 - PALADIN DANSE Perk: Know Your Enemy Effect: +20% damage when fighting Ferals, Super Mutants, and Synths Bio: A member of the dreaded Brotherhood of Steel. A short distance from Diamond City is the Cambridge Police Station, in Boston. Once you speak with Paladin and join his faction wait for the reinforcements to arrive and complete his missions he will be available as a companion. 05:28 - CAIT Perk: Trigger Rush Effect: when health falls below 25%, action points regenerate faster Bio: Cait is deadly in combat and fantastic with locks. Head to the combat area within Boston and clear out all the Raiders there, Cait will join you soon after. 06:23 - DEACON Perk: Cloak and Dagger Effect: +20% sneak attack damage, +20% Stealth Boy duration Bio:Another companion located off the beaten track. Head to the HQ of the Railroad and check in the Old North Church. He can also help you join a new faction. After you finish the Tradecraft quest he will join you. 07:56 - HANDCOCK Perk: Isodoped Effect get criticals 20% faster at 250 rads and up Bio: Check out Scollay Square inside Goodneighbor for a chance to meet John Hancock. After you finished the recruiting hadcock quest he will become your companion. 08:41 - MACCREADY Perk: Killshot Effect: +20% chance of headshots in VATS Bio: Another seemingly dodgy contact within Goodneighbor. If you pay him 250 bottle caps we will offer his services to you as a companion. 09:53 - STRONG Perk: Berserk Effect: +20% melee weapon damage when health falls under 25% Bio: During the quest Curtain Call there’s a large tower, Trinity Tower, at the top you’ll find Strong locked inside a cell. Release him from his cell and complete the quest to recruit him as a companion. 12:19 - X6-88 Perk: Shield Harmonics Effect: +20% damange resistance vs. energy Bio: Continue through the main story until you reach the Institute location. You can’t miss him so just work your way through the quest. Link to comment Share on other sites More sharing options...
breakwind Posted November 11, 2015 Share Posted November 11, 2015 Dogmeat is a nuisance. Has got me crippled a few times now, once he started a mine beeping then blocked my exit so I couldn't escape and my arms both got blown off. Worse AI than ED-E Link to comment Share on other sites More sharing options...
mutieblaster Posted November 11, 2015 Share Posted November 11, 2015 I found an injured wild dog who followed me for a while after healing her, she vanished soon after though.You heal her up then name her Sparky, tried googling it to find out is she's supposed to follow or not but the internet doesn't know yet. Link to comment Share on other sites More sharing options...
teiscodelray Posted November 13, 2015 Share Posted November 13, 2015 I am hoping there will be a multiple companion mod soon because I really like to have several with me. For now it is Piper,,what a gal. Link to comment Share on other sites More sharing options...
leyasu Posted November 14, 2015 Share Posted November 14, 2015 Does anyone know the console command to max out a companion liking you? Also anyway to keep track of their loyalty? Link to comment Share on other sites More sharing options...
Markmid Posted November 14, 2015 Share Posted November 14, 2015 Could use some gifts for the reason above, upping their happiness. Just because I like one or two but I would like to experience the quests of the others too, rather than having to ditch my preferred choice. - This is the problem when you limit people to 1 :D Link to comment Share on other sites More sharing options...
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