b737 Posted November 13, 2015 Share Posted November 13, 2015 1. Chosing settler shows his duties in menu along with highlighting workspace2. Fast store option for types of inventory ( basic like weapons armros etc would be greate too)3. Supply lines also link players boxes ( Changing common box from building to special name like Metal box -> Metal box: Armors) 4. Option to creating "Clock card" and "Clock card terminal" making shifts for workers5. "Rush" option to suffer happines in order to get more stuff.6. High happines level affects prices in town and random chance to get gift ( random item or "thanks" with exp points)7. Scavengers icon indicator (shows that scavengers have some items for u)8. Separated scavengers drop box,9. Expanding most structures mesh and textures by 3m below ground... some towns have problem with landscape and u can see that some buildings float above ground.10. Tutorial for settlements ( i have to find most stuff in web). sorry for my english :/ Link to comment Share on other sites More sharing options...
Kwandes Posted November 13, 2015 Share Posted November 13, 2015 I would also add "repair" system to the settlements. I hate that after all the work i've done in Sanctuary, with 13 workers, 30 power and 32 defense there is still random stuff on the ground(unscrapable), houses have destroyed roofs and everything look just like in the beginning.It could work this way: After you reach certain amount of settlers in the settlement with hapiness over 75 they would start repairing and cleaning everything(or at least random bricks, put some glass in the windows and repair the roof) Link to comment Share on other sites More sharing options...
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