Mazdek Posted November 14, 2015 Share Posted November 14, 2015 My usual method for clearing a place out is to pile up loot in a container near the fast travel point after I clear a place out so I can ferry it home in stages. However, I picked a bad location once and the container respawned before I got back. I reloaded a few times, thinking that maybe because it was late at night it might have cycled at midnight, or the fast travel was causing it. Even when I ran home and back on foot before midnight it had still respawned and deleted my loot. I ended up using the console to increase my carryweight temporarily to get around this particular location bug (it was an ammo case in a trailer at the Quarry, btw.) What I'd like to be able to do is craft a bag or sack at a settlement for 2-3 cloth that weighs a pound or two, that I can drop out in the world and fill with stuff to come back for. For realism it should have a max capacity of like 50-100 pounds or something, and either mirror its capacity as its own weight when non-empty or simply not be able to be picked up when non-empty. Link to comment Share on other sites More sharing options...
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