danielw Posted April 12, 2007 Share Posted April 12, 2007 i first tried making a poison out of a poison apple and found i could mix it with rat poison to make a potion and i got a "deadly poison(bypasses poison resistance) for 1 sec" potion and a "rat poison for 1 sec" potion i mixed all strange things like this i could find and no better place to look but shivering isles here i made a "jyaggalag's flavour for 1 sec" potion and a greenmote poison if anyone finds anymore please tell me so i can expand my collection Link to comment Share on other sites More sharing options...
Rhydderch Hael Posted April 12, 2007 Share Posted April 12, 2007 The triple-damage poison Cassie-the-assassin cooked up on the fly for the benefit of Faelian was named "Skooma Cure". Any double- or triple-damage poison she concocts is named "Altmerbane" since the elemental damage is especially tolling on them. Poisons with a Silence component is called "Magebane", and the basic Damage Health+Paralyze that comes about with any poison brewed with Daedra Venin gets called "Spidersleep". I've made Damage Strength/Speed poisons that I named "Pax" (G-23 Paxilon Hydrochlorate, to be exact). Cassie, being the girly-girl that she is, names any Fortify Personality potion "Chanel No. 5" Link to comment Share on other sites More sharing options...
danielw Posted April 12, 2007 Author Share Posted April 12, 2007 kool i never knew that i might add them to my collection especialy chanel no. 5 Link to comment Share on other sites More sharing options...
ivxx Posted April 13, 2007 Share Posted April 13, 2007 Jyggalag's favor...really though whats it's point?doesnt kill youdoesnt adversly affect you for an amount of timeand no beam of light falls from the sky declaring that you WONseems fishy to me...... Link to comment Share on other sites More sharing options...
ninja_lord666 Posted April 13, 2007 Share Posted April 13, 2007 what exactly does "Jyggalag's favor" do? Link to comment Share on other sites More sharing options...
ivxx Posted April 13, 2007 Share Posted April 13, 2007 what exactly does "Jyggalag's favor" do?SPOILER? I ate one of those hearts of order once to see and besides give me a quick and pointless buff it didn't do anything.If you are, and I'm pretty sure you are, more up to speed on it please let me know. As it is i really didn't find anything strange about it. Link to comment Share on other sites More sharing options...
Vagrant0 Posted April 13, 2007 Share Posted April 13, 2007 what exactly does "Jyggalag's favor" do?SPOILER? I ate one of those hearts of order once to see and besides give me a quick and pointless buff it didn't do anything.If you are, and I'm pretty sure you are, more up to speed on it please let me know. As it is i really didn't find anything strange about it.Lets go to the scripts...scn SEKnightHeartEffectSCRIPT ; An attempt was made to have eating a seond heart just extend the duration of the first (quick remove and add). ; I tried adding a tracking variable to confirm the status (and delay addspell by a frame), but that didn't work. ; At this point, it is intentional that eating a second heart removes the effects of the first. begin ScriptEffectStart ; remove abilities (in case eating multiple) removespell SEAbKnightHeart end begin ScriptEffectUpdate if getSelf == player ; add ability addspell SEAbKnightHeart endif endAdds an ability, ability fortifies strength and health and starts another script. scn SEAbKnightHeartSCRIPT float alchemySkill short healOnce float timer begin ScriptEffectStart ; initialize vars (needed in case of multiple items consumed at once) set healOnce to 0 set timer to 0 ; add heal ability addspell SEAbKnightHeartHeal end begin ScriptEffectUpdate if healOnce == 0 && timer >= 1 set healOnce to 1 removespell SEAbKnightHeartHeal endif ; run timer for duration set timer to timer + ScriptEffectElapsedSeconds if timer > 15 removespell SEAbKnightHeartHeal removespell SEAbKnightHeart endif end begin ScriptEffectFinish removespell SEAbKnightHeartHeal endWhich adds a 1 time healing 60 effect for 15 seconds (or maybe just 1) before removing both. It seems that they couldn't get a counter working right... Maybe when/if I get bored enough I'll fix it for them, sometimes have to wonder how they manage to do anything right. But aren't you glad you asked? Link to comment Share on other sites More sharing options...
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