Jupezus Posted November 17, 2015 Share Posted November 17, 2015 (edited) The Targeting HUD modification for Power Armor Helmet highlights living targets red (http://imgur.com/a/JDHR8).It's very useful in combat situations but pretty annoying when you're talking to NPC's or just walking around Diamond City etc.Taking off the helmet because of this feels just stupid. So I'm requesting mod which allows it to be toggleable. Press a button and it disables the red highlight and vice-versa. It sounds pretty simple one to make right? But I don't know anything about modding so it probably isn't. Thanks for taking the time to read this! Hopefully someone will look into this Edited November 17, 2015 by Jupezus Link to comment Share on other sites More sharing options...
Desponark Posted November 17, 2015 Share Posted November 17, 2015 I had the same idea :D It would also be cool if it gave some kinda x-ray vision ^_^ I hope someone looks into this in the future good luck with the request mate. :) Link to comment Share on other sites More sharing options...
longshotks Posted November 26, 2015 Share Posted November 26, 2015 Or change the graphic to an outline instead of the glaze. Link to comment Share on other sites More sharing options...
The6thMessenger Posted November 26, 2015 Share Posted November 26, 2015 +1 Link to comment Share on other sites More sharing options...
zajkoajko Posted November 27, 2015 Share Posted November 27, 2015 All you need to do is add your helmet to favorite tree. (Q button in inventory) You still need to take your helmet out manually by opening inventory and clicking on it but to wear it again you dont. Just press button 0-9 and you have it again. And yes when you are looking at NPC´s without helmet and then you press the helmet button your Targeting HUD will start working. So basically all we need is some kind of fix so taking out your helmet can be triggered when pressing this button. Link to comment Share on other sites More sharing options...
sorcgsdf Posted December 25, 2015 Share Posted December 25, 2015 First post! I would love to see this implemented as well! :)! Link to comment Share on other sites More sharing options...
Dieselpunker Posted December 25, 2015 Share Posted December 25, 2015 It has already been done, even better than you described!: http://www.nexusmods.com/fallout4/mods/4314/? Link to comment Share on other sites More sharing options...
Dieselpunker Posted December 25, 2015 Share Posted December 25, 2015 I had the same idea :D It would also be cool if it gave some kinda x-ray vision ^_^ I hope someone looks into this in the future good luck with the request mate. :smile: Or change the graphic to an outline instead of the glaze. +1 All you need to do is add your helmet to favorite tree. (Q button in inventory) You still need to take your helmet out manually by opening inventory and clicking on it but to wear it again you dont. Just press button 0-9 and you have it again. And yes when you are looking at NPC´s without helmet and then you press the helmet button your Targeting HUD will start working. So basically all we need is some kind of fix so taking out your helmet can be triggered when pressing this button. First post! I would love to see this implemented as well! :smile:! It has already been done, even better than you described!: http://www.nexusmods...ut4/mods/4314/? Link to comment Share on other sites More sharing options...
FilthiestLucre Posted May 26, 2016 Share Posted May 26, 2016 I had the same idea :D It would also be cool if it gave some kinda x-ray vision ^_^ I hope someone looks into this in the future good luck with the request mate. :smile: Or change the graphic to an outline instead of the glaze. +1 All you need to do is add your helmet to favorite tree. (Q button in inventory) You still need to take your helmet out manually by opening inventory and clicking on it but to wear it again you dont. Just press button 0-9 and you have it again. And yes when you are looking at NPC´s without helmet and then you press the helmet button your Targeting HUD will start working. So basically all we need is some kind of fix so taking out your helmet can be triggered when pressing this button. First post! I would love to see this implemented as well! :smile:! It has already been done, even better than you described!: http://www.nexusmods...ut4/mods/4314/? Not really - the Marine Assault Helmet is not one of the supported "eye wares" Link to comment Share on other sites More sharing options...
OddinMasse Posted May 27, 2016 Share Posted May 27, 2016 I had the same idea :D It would also be cool if it gave some kinda x-ray vision ^_^ I hope someone looks into this in the future good luck with the request mate. :smile: Or change the graphic to an outline instead of the glaze. +1 All you need to do is add your helmet to favorite tree. (Q button in inventory) You still need to take your helmet out manually by opening inventory and clicking on it but to wear it again you dont. Just press button 0-9 and you have it again. And yes when you are looking at NPC´s without helmet and then you press the helmet button your Targeting HUD will start working. So basically all we need is some kind of fix so taking out your helmet can be triggered when pressing this button. First post! I would love to see this implemented as well! :smile:! It has already been done, even better than you described!: http://www.nexusmods...ut4/mods/4314/? Not really - the Marine Assault Helmet is not one of the supported "eye wares" Not sure what you're saying. If you're suggesting that the Marine Assault Helmet doesn't have Targeting HUD, there's a mod for that. If you're saying that a Marine Assault Helmet with Targeting HUD on it isn't supported by the Customizable HUD mod, that's not true. Link to comment Share on other sites More sharing options...
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