peteed1985 Posted November 19, 2015 Share Posted November 19, 2015 Right now I have to go back to town and dump items way way way too much and idk what the items not worth looting are. Fallout 3 it'd be the junk...... Link to comment Share on other sites More sharing options...
SirTwist Posted November 19, 2015 Share Posted November 19, 2015 Personally, I grab it all. Either it can be used for materials or caps. Link to comment Share on other sites More sharing options...
WrathOfDeadguy Posted November 19, 2015 Share Posted November 19, 2015 (edited) The answer depends heavily on what you craft the most of. In general, though, wood and steel. These are normally found in abundance wherever you create a settlement, with very few exceptions. Rubber, glass, and concrete are also extremely easy to find in close proximity to most construction zones. Don't bother picking up any of the above while scavenging unless they're attached to something that you need (less common but still important resources like screws, oil, adhesive, aluminum, or leather), and you'll still always have plenty to go around. Edited November 19, 2015 by Wrath_Of_Deadguy01 Link to comment Share on other sites More sharing options...
peteed1985 Posted November 20, 2015 Author Share Posted November 20, 2015 What about guns and armour? I always find myself looting all guns and raider armour and the like. I regularly get half a building done and the only thing I use buffout and the other STR items for is so I can run outside and map travel back to drop off and salvage and stuff. All my armour has to be pocketed and then its still not enough. Link to comment Share on other sites More sharing options...
Gilibran Posted November 20, 2015 Share Posted November 20, 2015 Take a companion with you they to can carry stuff for you. There are armor mods that increase your carru weight Link to comment Share on other sites More sharing options...
WrathOfDeadguy Posted November 20, 2015 Share Posted November 20, 2015 Which weapons or armor pieces I pick up is more of a weight/value/desirability judgment based on level and scarcity. Some items that are worth picking up earlier on (mostly low-tier weapons and armor bits) suffer from a total loss of value once you start running into higher-tier loot drops and once you start needing more crafting resources. At about level 20 I no longer picked up pipe weapons or leather armors to sell because they just weren't worth it anymore. By level 30 I'd completely stopped picking up any weapons or armor unless something had a mod on it that I wanted to transfer to another item, or if I got a legendary drop- instead, I just took the ammo and drugs off dead baddies and filled the rest of my inventory up with crafting resources. I kept doing that until about level 40, after which I stopped picking up crafting loot as well (I had my favorite weapons and armor fully modded, and all the settlements I actually cared about were well established) and only picked up ammo, drugs, and special named items (because even legendary drops weren't anything special by then). Link to comment Share on other sites More sharing options...
Tempuser9999 Posted November 20, 2015 Share Posted November 20, 2015 the type of loot that you can't pick :turned: Link to comment Share on other sites More sharing options...
peteed1985 Posted November 21, 2015 Author Share Posted November 21, 2015 Which weapons or armor pieces I pick up is more of a weight/value/desirability judgment based on level and scarcity. Some items that are worth picking up earlier on (mostly low-tier weapons and armor bits) suffer from a total loss of value once you start running into higher-tier loot drops and once you start needing more crafting resources. At about level 20 I no longer picked up pipe weapons or leather armors to sell because they just weren't worth it anymore. By level 30 I'd completely stopped picking up any weapons or armor unless something had a mod on it that I wanted to transfer to another item, or if I got a legendary drop- instead, I just took the ammo and drugs off dead baddies and filled the rest of my inventory up with crafting resources. I kept doing that until about level 40, after which I stopped picking up crafting loot as well (I had my favorite weapons and armor fully modded, and all the settlements I actually cared about were well established) and only picked up ammo, drugs, and special named items (because even legendary drops weren't anything special by then). How do you transfer mods? I scrap the weapon and seem to scrap the mods too :( Link to comment Share on other sites More sharing options...
Welcome2Stonia Posted November 21, 2015 Share Posted November 21, 2015 Which weapons or armor pieces I pick up is more of a weight/value/desirability judgment based on level and scarcity. Some items that are worth picking up earlier on (mostly low-tier weapons and armor bits) suffer from a total loss of value once you start running into higher-tier loot drops and once you start needing more crafting resources. At about level 20 I no longer picked up pipe weapons or leather armors to sell because they just weren't worth it anymore. By level 30 I'd completely stopped picking up any weapons or armor unless something had a mod on it that I wanted to transfer to another item, or if I got a legendary drop- instead, I just took the ammo and drugs off dead baddies and filled the rest of my inventory up with crafting resources. I kept doing that until about level 40, after which I stopped picking up crafting loot as well (I had my favorite weapons and armor fully modded, and all the settlements I actually cared about were well established) and only picked up ammo, drugs, and special named items (because even legendary drops weren't anything special by then). How do you transfer mods? I scrap the weapon and seem to scrap the mods too :sad: The way I've done this is by building the default/standard variants of the mods, so the mods will be placed in your inventory. Next time you are going to put them on your weapon, it does not say "build" the mod but "equip" the mod. However, building the standard version also requires those precious materials so I too would be interested if you could just unequip a mod Link to comment Share on other sites More sharing options...
Deleted3507349User Posted November 21, 2015 Share Posted November 21, 2015 Seems like the only mod that can be removed that way without using materials is a bayonet. Link to comment Share on other sites More sharing options...
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