Jump to content

.ini changes for modding cause game to crash.


JKaizer

Recommended Posts

When I follow the instructions provided in this video -

- it causes my game to crash when trying to create a new game or load a save. If I use steam to verify game cache it removes the .ini changes and the game runs fine.

 

Anyone know whats going on?

 

Link to comment
Share on other sites

  • 4 weeks later...

Sucks that no one posted anything helpful here. Have you guys solved the issue? I'm having the same problem. With no INI tweaks, it runs fine, but I have no mods. If I do the INI tweaks, I have mods, but crash if I go anywhere near Concord or Abernathy Farm. I've checked my mods, made new saves, used the Fallout 4 Configuration Tool, and looked all over, but this is like, the only thread I can find that people are having this issue.

Edited by CoreyN11388
Link to comment
Share on other sites

Maybe you could help. I've got this odd problem where FO4 just won't save. I hit F5 and it crashes, I fast travel, sometimes it works, sometimes it crashes, but it never saves at the new location. It's happening more at the Castle than anywhere else. Now this playthrough is really unique in that I never went back to Sactuary, never talked to Preston, and so the Castle is still in its' Mirelurk aftermath messy state, but it was functioning as a settlement until yesterday. Any help would be appreciated.

Link to comment
Share on other sites

Maybe you could help. I've got this odd problem where FO4 just won't save. I hit F5 and it crashes, I fast travel, sometimes it works, sometimes it crashes, but it never saves at the new location. It's happening more at the Castle than anywhere else. Now this playthrough is really unique in that I never went back to Sactuary, never talked to Preston, and so the Castle is still in its' Mirelurk aftermath messy state, but it was functioning as a settlement until yesterday. Any help would be appreciated.

No idea man, I can't even get past my issue. I'm at a loss as to why ArchiveInvalidation is causing me to crash

Link to comment
Share on other sites

Any reason why no one has an answer? As it stands, I can't run FO4 with any mods going. I take it there's a fix coming... I hope. The directive to edit the Archive in the custom.ini is still up. I don't have an Archive sub in mine. After a reinstall, I don't have a custom.ini file at all.
Link to comment
Share on other sites

Any reason why no one has an answer? As it stands, I can't run FO4 with any mods going. I take it there's a fix coming... I hope. The directive to edit the Archive in the custom.ini is still up. I don't have an Archive sub in mine. After a reinstall, I don't have a custom.ini file at all.

I had to restore my custom INI after a refresh of my INI's, because it didn't show up either. Are you crashing in the same spots I am? (Concord and Abernathy Farm) I can't go anywhere near those spots without a clean crash to desktop. No errors, no windows event created, no warning, just game, *boom*,desktop.

Link to comment
Share on other sites

You guys are add completely new lines? There's the problem I'm guessing, those line already exist on a different setting

which in turn probably causes the issue. Something CANNOT be on and off at the same time. If editing for mods, find the

bEnableFileSelection=0 line and simply change the 0 to 1 and find the sResourceDataDirsFinal=STRINGS\, line and add

the rest to it. DON'T add completely new lines..

Link to comment
Share on other sites

You guys are add completely new lines? There's the problem I'm guessing, those line already exist on a different setting

which in turn probably causes the issue. Something CANNOT be on and off at the same time. If editing for mods, find the

bEnableFileSelection=0 line and simply change the 0 to 1 and find the sResourceDataDirsFinal=STRINGS\, line and add

the rest to it. DON'T add completely new lines..

Well, considering neither, "bEnableFileSelection", nor, "bInvalidateOlderFiles", is even IN the INI until you ADD it, that doesn't work. Also, the STRINGS\ line change is no longer necessary according to multiple mod pages and Gopher. So adding new lines is kind of necessary to modding...

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...