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Missing mesh/texture on AWOP Ghouls


Signupsucks

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I have missing textures on some of the ghouls added by AWOP, appearing with the the red square and white exclamation point. The missing texture/mesh persists even when all equipment is removed, so I expect it has to do with the "base" model.

The problem is I'm not really sure how to go about fixing it. FNVEdit doesn't show any conflicts or overrides regarding the base models (XX06F473, XX06F46F, XX0683CD, among at least one more) or in the meshses and textures they refer to (all of which are vanilla). I confirmed the error doesn't appear when playing with vanilla (+DLC +preorder bonuses) and AWOP alone by starting a fresh game with AWOP only activated, and using player.placeatme.

I am using some texture swaps - some of the random characters definitely have "improved" heads/faces - but I'm not sure what mod is causing the problem, given no conflicts or overrides are shown. From what I can tell in diving FNVEdit, the only thing out of place is that the NPCs (compared to ghouls that don't have missing textures) don't have any hair or hair length defined. Everything else about them is more or less the same. But if that's what's causing the problem, I don't understand why they're fine in a solo install, nor do I know how to figure how what mod might be affecting the selection of hair mesh/texture when none is defined.

 

My next step will be to painstakingly attempt to toggle each mod in sequence, starting new game, placeatme, etc, until the error appears. This will be a time consuming process (at least I have a save just prior to stepping out of Doc's house) and wouldn't even necessarily present a solution, but I'm hoping perhaps there is a known issue/conflict somewhere in my modlist.

 

(I also have a missing mesh/texture problem with binoculars - from, I think, Mission Mojave - but I haven't done any troubleshooting regarding that.)

 

Thanks in advance for any assistance.

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
IWS-Core.esm
Monster Wars.esm
NVInteriors_Core.esm
AWorldOfPain(Preview).esm
NVInteriors_WastelandEditonAWOP.esm
DFB - Random Encounters.esm
Project Nevada - Core.esm
Project Nevada - Cyberware.esp
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
Project Nevada - Extra Options.esm
More Perks.esm
More Perks for Dead Money.esm
More Perks for Honest Hearts.esm
More Perks for Old World Blues.esm
More Perks for Companions.esm
More Traits.esm
WMVM.esm
Weapon Mod Expansion.esm
WME - DLCs.esm
WME - GRA.esm
oHUD.esm
IWS-LR.esp
CASM.esp
DFB - Random Encounters - Update - MCM.esp
Mission Mojave - Ultimate Edition.esp
Vurt's WFO.esp
NCR Rearmament v1.5.esp
Mission Mojave - Ultimate Edition Plus.esp
Mission Mojave - Ultimate Edition Plus Standalone.esp
dD - Enhanced Blood Main NV.esp
Project Nevada - Rebalance Complete.esp
Project Nevada - All DLC.esp
More Perks Update.esp
Project Nevada - Cyberware Additions.esp
CNR_Beta.esp
GRA - The Right to Bear Arms.esp
More Traits Update.esp
More Perks for Companions Update.esp
More Perks for Honest Hearts Update.esp
More Perks for Dead Money Update.esp
More Perks for Old World Blues Update.esp
boa ncrpahelmet.esp
Boacombat2glove.esp
IWS-Core-Patrols.esp
IWS-Core-Civilians.esp
IWS-DM.esp
IWS-HH.esp
IWS-OWB.esp
The Weapon Mod Menu.esp
WeaponModsExpanded.esp
Project Nevada - WMX.esp
WMX-DeadMoney.esp
WMX-GunRunnersArsenal.esp
WMX-HonestHearts.esp
WMX-LonesomeRoad.esp
WMX-OldWorldBlues.esp
WMX-PreOrderPackCaravan.esp
WMX-PreOrderPackClassic.esp
WMX-PreOrderPackMercenary.esp
WMX-PreOrderPackTribal.esp
EVE FNV - ALL DLC.esp
Project Nevada - EVE All DLC.esp
WMX-EVE-AllDLC.esp
PSFMorePerksEVE.esp
Weapon Mod Expansion.esp
WME - DLCs Arenovalis.esp
WMEVE - All DLCs.esp
WME - GRA - Arenovalis.esp
WME - GRA - Complete.esp
WME - GRA - Just Guns.esp
WME - GRA - Unique Integration.esp
WME - GRA - Vendor Reform.esp
WME - GRA - Weapon Integration.esp
WME - GRA - All Weapons.esp
MMUE-CP-AWOP.esp
AWOP-WME-EVE AllDLC.esp
AWOP-WMX-EVE AllDLC.esp
WME - AWOP.esp
Project Nevada - WME.esp
The Mod Configuration Menu.esp
DarNifiedUINV.esp

Edited by Signupsucks
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You have quite a few conflicting compatibility patches. ie: WME-GRA-Just Guns.esp and WME-GRA-Complete.esp. Go through your load list, read what you have installed, disable and uninstall the conflicting patches.

 

Also, with the mods that have multiple plugins, the plugins should be in the same order as the vanilla game.

Edited by M48A5
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Thank you; however, I think that was just a copy/paste error on my part. Those plugins were listed in NMM but weren't actually checked off/active, I just hadn't removed them from the list properly when I posted it.

 

Regardless, I think I fixed the issue. There were a ton of compatability patches for MMUE that I missed, and in so doing I had also missed the MMUE installation instruction to make a change in fallout_default.ini. I didn't think to try it but I suspect that .ini change was actually all I needed to do, though of course having added all those compat patches may have done it too.. Really, I'm surprised I didn't run into any other problems considering I missed those.

 

Unfortunately, having done so much of the game without those patches means I've gone and invalidated my saves by adding them in media res. Which, yeah, is totally my fault for not having read the instructions properly.

 

So anyway, fixed now, sorry to have taken anyone's time with my being a dumby.

Edited by Signupsucks
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