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CK problem - cannot edit, move, or tweak item placed in world


kamilanawrot

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Hello,

I ran into a very strange issue in CK today.

I am creating a statue to place into Skyrim which I will need to use for a quest I'm creating.
I created it in 3ds Max, exported as .nif, it shows up in CK and everything - however, when I drag and place it into the render window (I used Whiterun Exterior as a test to check size), I cannot do anything with it. I cannot select it to press Edit (to change scale options and other modifications). I can easily select, move, and choose "Edit" for other objects such as rocks, trees, buildings, whatever - just not for my statue.

Shortly after, my CK seems to crash.

Am I missing something? This is my first time using 3ds Max and messing with .nif files.

Also, I succedeed before - I had a .nif model that when placed into CK render window, I was able to move, edit, etc. The only issue with it was that it was tiny. The size of a gold coin. And it was supposed to be the size of an Azura shrine.
So, I went back to 3ds Max to make the model larger. I was able to get it into CK and the size was great, I just can't do anything with it!
Please, any help is greatly appreciated.

Thank you in advance,
Odahviing

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If you want me to take a look at the nif file then send me a PM.(preferably with a link to download the mesh and texture)

I'll probably just copy the NiTriShapeData into a new .nif file and place a new collision on it and set all the other settings correctly, then I'll see how it goes from there.

Edited by Guest
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