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Fort homes


cyronarxes

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I have been looking up home mods and they have one for every type of archetecture except for forts. Are there any mods where you can conqueror/ build a fort (repair it if you conquered it) and live in it. perhaps you can first conquer/build a fort, hire staff, guards, defenses, walls. attract citizens to set up a village commune around your fort and turn it it a small feudal castle. in the small village around your fort you can have farmers, blacksmiths, boyers, hunters, ect. From your fort you can tax your villagers and sell exports depending on what your resources are to other imperial cities. i know castle mods already exist but there just not what I want. I prefer the dungeon and anchient look and find building/conquering a fort more appealing. It would be nice if moders began modding for forts
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impressive, but that isn't what I'm talking about. that mod is a bit out there and too fantastic for my tastes. I want somthing more rudy and down to realism. besides that mod is out of cyrodil and (I don't like that because I'm a semi purist) has castle archetecture of on of the imperial cities. i want something more realistic. living in a castle with fort archetecture wouldn't be that weired because it is a universal look for castles owned by landlords, armies, faction, ect. Living in a castle with the archetecture of Chorrol or Skingrad would just be out of place. I would like a castle mod but not one that is epic or out of place bbut rather somthing more down to reality and something that fits in.
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I have been looking up home mods and they have one for every type of archetecture except for forts. Are there any mods where you can conqueror/ build a fort (repair it if you conquered it) and live in it. perhaps you can first conquer/build a fort, hire staff, guards, defenses, walls. attract citizens to set up a village commune around your fort and turn it it a small feudal castle. in the small village around your fort you can have farmers, blacksmiths, boyers, hunters, ect. From your fort you can tax your villagers and sell exports depending on what your resources are to other imperial cities. i know castle mods already exist but there just not what I want. I prefer the dungeon and anchient look and find building/conquering a fort more appealing. It would be nice if moders began modding for forts

 

when you say fort you mean ruin ?? if that is so there is a mod that give you alyed ruin as a home.

 

http://www.tessource.net/files/file.php?id=10424

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:) Thanks, this seems to be a cool mod and I will download it. However, it is still not what I mean. Well, since there seems to be very few fort home mods, I will then take matters into my own hands and will build a fort home mod. I will begin that discussion in the general mod talk. good job on finding that mod though 8) never new that existed
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  • 2 weeks later...

Well i am 1/5 of the way making a fort/castle with its own guards and small town. It is to compliment the Rogues Arsenal mod. Will include many mods for better effects, such as Ren's Beauty pack mod and some armour/weapon mods. The place will become a home (the whole town in fact) for the PC after the current ruller has been... umm removed from the throne. I will post a picture of early work on this place.. It will take a while to finish though as its a massive task for me. Is this what you had in mind?

 

Here is some early construction screenies of the exterior for the place. The rooftops and walls are all accessable to high lvl rogue with specialist gear.

http://xs115.xs.to/xs115/07180/OblivionPic8.jpg

http://xs115.xs.to/xs115/07180/OblivionPic3.jpg

http://xs115.xs.to/xs115/07180/OblivionPic7.jpg

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