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"Player only" area


jakubtyl

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Would it be possible to make some area inaccessible for settlers? My point is, that settlers often roam around my house, sleep in my bed and leave my doors open. I cant assign my self to bed (can I?), So when new settler comes it sometimes happen that they sleep in my bed. It would be nice if there would be some restrictions that tell Settlers that they cant access certain doors. It would not influence "Follower" actors.

 

There could be restrictions for example per house (if its one of the Bethesda prepared house units), or per doors (NPC would not be able to go through that door), or at least by bed (dont seep in my bed).

 

Dont know if its possible, could anyone check this option?

 

Update:

I think we are talking about NPC navigation Overhaul.

  • Restrictions on objects that no NPC can enter/use (player house doors, containers, bed etc...)
  • NPCs spawn in controlled areas in settlement (basically place object "Settlers spawning area" for all Settlers and Followers who are not currently following) - because they sometimes spawn where you dont want them.
  • New Settlers would go to certain area (maybe the "Settlers spawning area") where they would be waiting until you assign them to work. Then they would follow their normal behavior. (it would deal with "chasing around settlers" issue).
  • NPCs do not go through walls. (sometimes they ignore the house has doors and they clip through walls to go to bed or clip in to places where you dont want them)
  • NPCs do not stand on the rooftops and such. (maybe make switch off collision for non-player and non-follower characters?)
  • Place object "Trader spawning area" for caravan traders, provisioners and their cows... (Because they also often roam around rooftops. Should be different spawning area than the one for settlers.)
Edited by jakubtyl
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Weird thing is.. I've been using the console to lock the door to my house when I leave and when I get back I'll have a settler or two polishing my power armor. It's like they spawn inside or clip through the walls somehow.

 

Also, containers aren't even safe. During raider attacks, I've seen settlers go up to my storage chest, take out a new gun then go about their business, and they also like to "borrow" a fusion core, hop in my power armor and then ditch it somewhere.. what a bunch of assholes..

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Yeah seems settlers are spawning crazy sometimes.. And I think they also sometimes manage to "go through wall". It is irritating, Its like I block the doorway to some (pre-war house) in the Sanctuary hills (I dont use the original pre-war houses I just block them with walls) so no one can get in, just so I could find out that some NPC somehow get in and cant get out. I mean what is the reason of walls if they can somehow get anywhere?

Edited by jakubtyl
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I think we are talking about NPC navigation Overhaul.

  • Restrictions on objects that no NPC can enter/use (player house doors, containers, bed etc...)
  • NPCs spawn in controlled areas in settlement (basically place object "Settlers spawning area" for all Settlers and Followers who are not currently following)
  • New Settlers would go to certain area (maybe the "Settlers spawning area") where they would be waiting until you assign them to work. Then they would follow their normal behavior. (it would deal with "chasing around settlers" issue).
  • NPCs do not go through walls.
  • NPCs do not stand on the rooftops and such. (maybe make switch off collision for non-player and non-follower characters?)
  • Place object "Trader spawning area" for caravan traders, provisioners and their cows... Because they also often roam around rooftops. Should be different spawning area than the one for settlers.
Edited by jakubtyl
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Weird thing is.. I've been using the console to lock the door to my house when I leave and when I get back I'll have a settler or two polishing my power armor. It's like they spawn inside or clip through the walls somehow.

 

Also, containers aren't even safe. During raider attacks, I've seen settlers go up to my storage chest, take out a new gun then go about their business, and they also like to "borrow" a fusion core, hop in my power armor and then ditch it somewhere.. what a bunch of assholes..

Settlers can go through doors locked without a key...

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  • 5 weeks later...

 

Would it be possible to make some area inaccessible for settlers? My point is, that settlers often roam around my house, sleep in my bed and leave my doors open. I cant assign my self to bed (can I?), So when new settler comes it sometimes happen that they sleep in my bed. It would be nice if there would be some restrictions that tell Settlers that they cant access certain doors. It would not influence "Follower" actors.

 

There could be restrictions for example per house (if its one of the Bethesda prepared house units), or per doors (NPC would not be able to go through that door), or at least by bed (dont seep in my bed).

 

Dont know if its possible, could anyone check this option?

 

Update:

I think we are talking about NPC navigation Overhaul.

  • Restrictions on objects that no NPC can enter/use (player house doors, containers, bed etc...)
  • NPCs spawn in controlled areas in settlement (basically place object "Settlers spawning area" for all Settlers and Followers who are not currently following) - because they sometimes spawn where you dont want them.
  • New Settlers would go to certain area (maybe the "Settlers spawning area") where they would be waiting until you assign them to work. Then they would follow their normal behavior. (it would deal with "chasing around settlers" issue).
  • NPCs do not go through walls. (sometimes they ignore the house has doors and they clip through walls to go to bed or clip in to places where you dont want them)
  • NPCs do not stand on the rooftops and such. (maybe make switch off collision for non-player and non-follower characters?)
  • Place object "Trader spawning area" for caravan traders, provisioners and their cows... (Because they also often roam around rooftops. Should be different spawning area than the one for settlers.)

 

This! Having settlers move into my house, take my stuff randomly and act like anything I own is theirs? Annoying!!!

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