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jonnyetiz

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Everything posted by jonnyetiz

  1. But it is, isn't it? By no means is it done. I said I have to sort some things out. When I get everything straight, I will be able to get this project finished, and keep working from there, and like I said, I am still working on it, just not as much as I was able to, and like Kate said, the script and story is still under development.
  2. I never said the project is done, and keep in mind that there are still quite a few spread across the remains of America. Our planned story makes it possible.
  3. Have some stuff going on, I won't be able to work on the project for a little bit sadly. I will try my best to keep working, but I can't promise that the mod will be out soon. This is where the status updates have gone, if anyone is wondering. We also still need some voice actors. A few messaged me, and I asked them some things, but still no response.
  4. We already have plans that dont go with this. Go to Page 3 at the bottom and find the imgur link.
  5. If you want to go down to Page 3, *SPOILER ALERT* Its called the Enclave National Contingency Legion. The name should be self explanatory(In the case of contingency, they go active, in this case, the main of the enclave being destroyed.)
  6. Alright, so I got all the skills I need, and for now I am going to work on a little mini-mod that prologues the big one. Not going to be much special, but it will have a companion or two, and lead up to the big mod. I will just build off of it, so don't worry about having to get a second one. Just keep it updated on nexus(when released, probably sometime this week) and additions/changes will come!
  7. If you want to go down to Page 3, *SPOILER ALERT* Its called the Enclave National Contingency Legion. The name should be self explanatory(In the case of contingency, they go active, in this case, the main of the enclave being destroyed.)
  8. You can be helpful for smaller parts, such as characters outside of the Enclave.
  9. The GECK has been released. Once I get used to the new stuff, I will be able to start work! Keep in mind that we are still looking for people, especially voice actors.
  10. Alright, update time. We haven't got much work done, as there is not much to do. This is our recruiting stage, and I contacted a great modeler who could make this mod look almost like a "canonical" DLC. Let's hope he will lend his help to make this mod so. I will keep checking this thread daily, if you wish to help/inquire, you may contact me via PM or at [email protected]
  11. Nice again indeed, but thats not the APA Mk. I/II they looked the same -- they can bee seen on the fallout wiki here: http://fallout.wikia.com/wiki/Remnants_power_armor Everyone should keep in mind, we cant legally just use ports from fallout 3/nv, they would need to be remade, but these last few I have seen look genuinely remade. Edit: If anyone wants to help out with the APA Mk. I/II, please note that we know that the X-01 is very similar, but still different. We will probably just edit the model on the X-01 a bit.
  12. Well there can never be too many roles filled, story wise. Talk to our Voice Producer JTL2(his account name) and he can decide.
  13. This kind of thing makes it seem like you aren't really fit to lead a group in making a mod. I see someone who is quick to lash out and is unwilling to accept criticism. I'd hope that you'd think about the way you present yourself in the future. I've just been cranky lately, so much bad stuff going on.
  14. No I am dead serious. I am trying to get more people to understand how to truly get things done. People need an incentive to really want to move forward. Not many but the majority. I think you have a legit thing here, I for one like the concept that you are offering. I get your point, but I've seen several successful large scale mods that were created by modders just offering their services no matter how large or small of a contribution, so I don't believe that it's the only/best way to "truly get things done". Agreed.
  15. Now this is where I cause conflict, sure, the X-01 is good and all, but its simply not the same. You have to look closely to see differences, but it seems way too bulky, and some differences can be seen quite easily when compared side-by-side. I am kind of lost on what you guys have been talking about but yeah the X01 is not the same as a MK1/2, they are fairly similar and we can take this into advantage by pretty much remodeling an x01 using parts of the MK1/2, or better yet, use a T60 given that it is the least bulkier APA and just model it to look like both APA's from fallout 3 BTW jonny I gave our 3d artist your details he will get in contact with you soon. Just saying I was referring to the APA as the Advanced Power Armor Mk. I/II
  16. Now this is where I cause conflict, sure, the X-01 is good and all, but its simply not the same. You have to look closely to see differences, but it seems way too bulky, and some differences can be seen quite easily when compared side-by-side. Maybe it's because all Power Armor was made bulkier for 4 to accommodate the new mechanics? Regardless, you could probably just modify the existing mesh. Yeah, we still want to keep the look of the Remnants armor in FNV, which is as I said the closest version to the APA, and there is a fan on the back that we want to keep. You can also see there aren't the sort of tanks there are on the back of all power armors in Fallout 4. Our plan is to actually add a new power armor frame, we know the basics of doing that, and hopefully it will go as planned. We just want everything to look genuine, and Bacon is right that we cant port it over, so we will just have our modeler do that. He still hasn't talked to me, but Kenny said he would help, so I am about 99% sure we now have a modeler. I may seem unorthodox, but I feel like this will still work out.
  17. Now this is where I cause conflict, sure, the X-01 is good and all, but its simply not the same. You have to look closely to see differences, but it seems way too bulky, and some differences can be seen quite easily when compared side-by-side.
  18. Advanced Power Armor, and I didn't read the FULL post... I feel like an idiot, I caused meaningless conflict.
  19. I'd like to point out here how rude you're being. It's clear to me that Bacon is not only offering his modeling services, but offering up legal information that would be of great use to you. And another thing, what terms are you referring to? That he wants to use his model if the Enclave Returns mod is never finished? For a free complete suit of power armor, that sounds completely fair, and not warranting of any kind of backlash. I will say, however, that Bacon's advice could have been worded better. Still not-deserving of this kind of reaction. Its not his advice/his rights, its the fact he refuses to do the APA, which we already have set plans for. If he agrees to those terms then it he will be fine.
  20. We already have a modeler. If you don't agree to my terms(not about porting), then you cant work on my project. I was hoping you could lend an extra hand, but I can tell we wouldn't get along. Have a nice day.
  21. Well I need someone to port and sharpen up the Remnants Power armor from NV, as with the Enclave Power armor from Fo3. I guess just port them to the BA2 format, and give them a bit higher resolution. Why? Not to be rude, but I am super confused by this request... Fallout 4 has an amazing Enclave armor, and the remnant armor is one of the worst modeled pieces of equipment in Fallout New Vegas... It would look so out of place in Fallout 4... I'm all up for modeling some new Enclave armor, I am actually thinking about doing the Hellfire armor and maybe some Tesla variations... But the New Vegas armor... no... just no... Im sorry if I sound rude, as well, but the X-01 is not enclave armor, at least from Fallout NV/3, the Remnants Armor was used by the Enclave after the great war, under the name of Advanced Power Armor Mk. I/II and it appears in Fallout 2 as the Enclave's Power Armor. Our story plans, that I wont disclose in this anyway will use this fact, and eventually it will have to do with a quest. The X-01 has many differences of the Advanced P.A. Mk. I/II, while it was supposed to mimic it, it simply isn't the same. It's first off WAY too bulky, secondly the knees have differences, third off, the helmet is a bit different. The way they phased through armors was as listed: Enclave Pre-War/Early Post-War: T-51b Power Armor Around 100(Don't quote me if I'm wrong) years after the war, they transitioned to the A.P.A. Mk. 1/2 Around 200 years after the great war, they used the power armor seen in Fallout 3. I personally don't like the hellfire armor, though we will still be adding it. Ill just list our plan under a spoiler, so nobody has to see:
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