Jump to content

NIF files


ThomasCovenant

Recommended Posts

Does Oblivion use all of the .nif's currently in its data file?

And if you add more, does Oblivion read those as well?

Does the game read all of the NIFs or just the ones related to the game and/or the plug-ins?

THE POINT.

Are there more NIFs out there in modder space that I can add to my game and will the game use them without attending mods attached?

I think it would be nice if I could add as many NIFs as I wanted and have them show up in the game.

OR is this just wishful thinking.

((If you don't know, please don't answer this!))

Link to comment
Share on other sites

Does Oblivion use all of the .nif's currently in its data file?
No.
And if you add more, does Oblivion read those as well?
What do you mean by 'add'?
Does the game read all of the NIFs or just the ones related to the game and/or the plug-ins?
Only the ones specified by active modules. I not sure if it actually loads them before you enter a cell in which they're used.
THE POINT.

Are there more NIFs out there in modder space that I can add to my game and will the game use them without attending mods attached?

Yes. No, unless they replace existing files (think it's necessary to list them in ArchiveInvalidation.txt).
I think it would be nice if I could add as many NIFs as I wanted and have them show up in the game.

OR is this just wishful thinking.

Unless you're using them in a mod, it's wishful thinking.
((If you don't know, please don't answer this!))

"Omnipotent. Omniscient. Sovereign. Immutable. How sweet it is to be a God."

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...