sckizman Posted November 26, 2015 Share Posted November 26, 2015 Would there be a possibility to remove the game pause during these three sequences without altering the functionality of each of them?I'm guessing it would require G.E.C.K so that one could edit the key-binds for these specific scenarios so that the player character doesnt move aroundwhen navigating through the pipboy, using the terminal, and turning the locks. Link to comment Share on other sites More sharing options...
Erew0n Posted August 13, 2016 Share Posted August 13, 2016 I'd love this too! It's way too easy when the game automatically pauses for you in these situations. Link to comment Share on other sites More sharing options...
Recommended Posts