theuseless Posted April 10, 2011 Share Posted April 10, 2011 I want to make my castle look good from far away. I understand that distant lod comes into play on this. I also see that some meshes don't load as quickly as others. Some meshes will load from far away while others don't load until near. Is this a property of NifSkope? I have retextured many pieces and some will load from afar while some others won't load until you are right on top of them. I understand that creating low poly models and setting them as distant load files will make them apparent from afar, but not all my stuff has low poly. If there is a setting in NifSkope that will make ancastlecourtcircle01.nif look like groundbladetraight.nif from a small distance, I would like to apply the properties. Any real help will get the customary kudos,theuseless Link to comment Share on other sites More sharing options...
Hickory Posted April 10, 2011 Share Posted April 10, 2011 Distant LOD is define by *_far.nif files. Copy the desired low poly mesh and remame it to your custom castle nif name, ie. mycustomcastle_far.nif, and then run TES4LODGen. I would not do this unless the mesh is similar to your custom one, though. In that case it would be better to just make a copy of your castle .nif and add the _far suffix to it. It will work just as well, better in fact, but won't be low poly. Link to comment Share on other sites More sharing options...
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