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Active plugins disappear from NMM


ericazwel

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Have a minor problem, more of an inconvenience. All plugins are active in NMM when I start the game. FO4 runs great with all mods active. When I quit and go back into the game, all my active plugins are gone. The only way to get them back is to disable and re-enable the mods. All the .esp files are in the plugins.txt file and it is set as Read Only. Both .ini files are not set to Read Only. I have set the .ini files to Read Only with the same outcome. I am not running the beta version and I updated NNM this morning to .61.2. Any ideas?

 

Thanks heaps,

azwel

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