ericazwel Posted November 27, 2015 Share Posted November 27, 2015 Have a minor problem, more of an inconvenience. All plugins are active in NMM when I start the game. FO4 runs great with all mods active. When I quit and go back into the game, all my active plugins are gone. The only way to get them back is to disable and re-enable the mods. All the .esp files are in the plugins.txt file and it is set as Read Only. Both .ini files are not set to Read Only. I have set the .ini files to Read Only with the same outcome. I am not running the beta version and I updated NNM this morning to .61.2. Any ideas? Thanks heaps,azwel Link to comment Share on other sites More sharing options...
acelogan Posted November 28, 2015 Share Posted November 28, 2015 See this other thread; PSA: Latest Beta Update 1.2.33 Patch Disables Mods. Will disable them in Nexus Mod Manager also. Link to comment Share on other sites More sharing options...
crawford1138 Posted November 29, 2015 Share Posted November 29, 2015 i ran into a very similar problem when installing manually without nmm why oh why bethesda u do this to us? mods are gud and awesome! Link to comment Share on other sites More sharing options...
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