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Mods applied to Weapons/Armor directly from workshop


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It seems silly that you can craft a compensator for your pistol from a metal bucket sitting halfway across the map (via supply routes), yet you cannot attach already built mods to a piece of armor or a weapon without the mod being in player inventory. This wouldn't be an issue if the mods were weightless, as they have their own inventory category. Seems like a huge oversight by Bethesda.



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