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Has anyone found how to disable respawning cells?


ToxicWhiteout

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I'm really sick of going into places and then having them respawn with all new loot, enemies, etc. in just like a few days. Sometimes I think there is a bug that makes this happen seconds after I leave. Anyways, it's getting insanely frustrating for me and it is not fun at all for me. It completely breaks my immersion in the game. I can make the mod, but I really just have no idea how to stop cells from respawning. In the GECK it was nice because there was a little checkbox for 'respawning' and you could just check it off, but I think it is one of these hexadecimal (or float value or whatever the hell it is) sections that I can't make any sense of.

 

Anyways, thanks for your time and I hope that I can make this mod happen because I'm sure there are others out there with similar gripes with the game.

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I'm really sick of going into places and then having them respawn with all new loot, enemies, etc. in just like a few days. Sometimes I think there is a bug that makes this happen seconds after I leave. Anyways, it's getting insanely frustrating for me and it is not fun at all for me. It completely breaks my immersion in the game. I can make the mod, but I really just have no idea how to stop cells from respawning. In the GECK it was nice because there was a little checkbox for 'respawning' and you could just check it off, but I think it is one of these hexadecimal (or float value or whatever the hell it is) sections that I can't make any sense of.

 

Anyways, thanks for your time and I hope that I can make this mod happen because I'm sure there are others out there with similar gripes with the game.

 

http://www.nexusmods.com/fallout4/mods/1371/?

 

:)

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  • 8 years later...

To read the values (in the console), use:

getgs iHoursToRespawncell

getgs iHoursToRespawncellCleared

To set a new value (in the console), use:

setgs iHoursToRespawncell nbrOfHours ( f.ex. setgs iHoursToRespawncell 168 )

setgs iHoursToRespawncellCleared nbrOfHours ( f.ex. setgs iHoursToRespawncellCleared 480  )

Edited by DjinnKiller
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  • 2 weeks later...
On 7/26/2024 at 1:58 AM, DjinnKiller said:

To read the values (in the console), use:

getgs iHoursToRespawncell

getgs iHoursToRespawncellCleared

To set a new value (in the console), use:

setgs iHoursToRespawncell nbrOfHours ( f.ex. setgs iHoursToRespawncell 168 )

setgs iHoursToRespawncellCleared nbrOfHours ( f.ex. setgs iHoursToRespawncellCleared 480  )

how do I get it to do that every time? I can't figure out how to get the mod to work and entering this every time is the only way I can get it to work

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Hmm. I assumed that setting was part of the config, or baked in to the save.

Anyway.... try this

1. Create a text file, startup.txt, add the setgs commands on two lines

2. Copy the startup.txt file to the folder where Fallout4.exe is installed (it varies if you are using Steam or GOG).

3. Edit Fallout4Custom.ini, and in the [General] section add a new line, sStartingConsoleCommand=bat startup

4. This tells Fallout 4 to run the comands in startup.txt when the game starts.

 

Edit: To test that the file is working, add, setgs iTerminalDisplayRate 1200 (as the FIRST line), then go to a terminal and see if it is faster then the default.

Edited by DjinnKiller
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