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Various Issues


Laiko

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Sorry I know I have another topic on the front page but this is totally unrelated and wasn't sure anyone with the appropriate knowledge will look into that post. I named it Various issues and will update it along the way when additional problems occur :3

 

I've been crashing in a bunch of save games lately - I really do not want to jump back that far to play again and this seems to happen quite often.

 

 

 

plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\OBSE_Kyoma_MenuQue.dll (00000002 OBSE_Kyoma_MenuQue 00000009) loaded correctly

checking plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll

plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll (00000001 sr_Oblivion_Stutter_Remover 00004118) loaded correctly

checking plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\weOCPS.dll

plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\weOCPS.dll (00000001 weOCPS 01328DD8) loaded correctly

patched

loading from C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_8.obse

Reading mod list from co-save

Loading strings

Loading array variables

plugin has data in save file but no handler

plugin has data in save file but no handler

DoLoadGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_8.ess

loading from C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_8.obse

 

 

What does that mean when there is no handler? I keep getting that message in my obse right after I crash loading a save game.

 

 

 

DoLoadGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_4.ess

loading from C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_4.obse

plugin did not read all of its data (at 0000000000030A76 expected 0000000000030A77)

Error in script d401e5de

Attempting to call a function on a NULL reference or base object

File: Duke Patricks - Combat Archery.esp Offset: 0x02CA Command: Let

Error in script d401e5de

Attempting to call a function on a NULL reference or base object

File: Duke Patricks - Combat Archery.esp Offset: 0x02CA Command: Let

RenameGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_5.ess -> C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_5.bak

renaming C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_5.obse -> C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_5.obse.bak

DoSaveGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_5.ess

saving to C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_5.obse

HandleSaveGame: plugin with default opcode base registered for serialization

DoSaveGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Save 342 - Yuraku Daku - The Heartlands, Level 1, Playing Time 02.11.32.ess

saving to C:\Users\xx\Documents\My Games\Oblivion\Saves\Save 342 - Yuraku Daku - The Heartlands, Level 1, Playing Time 02.11.32.obse

HandleSaveGame: plugin with default opcode base registered for serialization

Error in script d4005347

Invalid array access - the array was not initialized.

File: Duke Patricks - Combat Archery.esp Offset: 0x0602 Command: Let

Error in script d4005347

Operator -> failed to evaluate to a valid result

File: Duke Patricks - Combat Archery.esp Offset: 0x0602 Command: Let

Error in script d4005347

Invalid array access - the array was not initialized.

File: Duke Patricks - Combat Archery.esp Offset: 0x0628 Command: Let

Error in script d4005347

Operator -> failed to evaluate to a valid result

File: Duke Patricks - Combat Archery.esp Offset: 0x0628 Command: Let

Error in script d4005347

Invalid array access - the array was not initialized.

File: Duke Patricks - Combat Archery.esp Offset: 0x064E Command: Let

Error in script d4005347

Operator -> failed to evaluate to a valid result

File: Duke Patricks - Combat Archery.esp Offset: 0x064E Command: Let

Error in script d4005347

Invalid array access - the array was not initialized.

File: Duke Patricks - Combat Archery.esp Offset: 0x0602 Command: Let

Error in script d4005347

Operator -> failed to evaluate to a valid result

File: Duke Patricks - Combat Archery.esp Offset: 0x0602 Command: Let

Error in script d4005347

Invalid array access - the array was not initialized.

File: Duke Patricks - Combat Archery.esp Offset: 0x0628 Command: Let

Error in script d4005347

Operator -> failed to evaluate to a valid result

File: Duke Patricks - Combat Archery.esp Offset: 0x0628 Command: Let

Error in script d4005347

Invalid array access - the array was not initialized.

File: Duke Patricks - Combat Archery.esp Offset: 0x064E Command: Let

Error in script d4005347

Operator -> failed to evaluate to a valid result

File: Duke Patricks - Combat Archery.esp Offset: 0x064E Command: Let

Error in script d4005347

Invalid array access - the array was not initialized.

File: Duke Patricks - Combat Archery.esp Offset: 0x0602 Command: Let

Error in script d4005347

Operator -> failed to evaluate to a valid result

File: Duke Patricks - Combat Archery.esp Offset: 0x0602 Command: Let

Error in script d4005347

Invalid array access - the array was not initialized.

File: Duke Patricks - Combat Archery.esp Offset: 0x0628 Command: Let

Error in script d4005347

Operator -> failed to evaluate to a valid result

File: Duke Patricks - Combat Archery.esp Offset: 0x0628 Command: Let

Error in script d4005347

Invalid array access - the array was not initialized.

File: Duke Patricks - Combat Archery.esp Offset: 0x064E Command: Let

Error in script d4005347

Operator -> failed to evaluate to a valid result

File: Duke Patricks - Combat Archery.esp Offset: 0x064E Command: Let

Error in script d401e5de

Attempting to call a function on a NULL reference or base object

File: Duke Patricks - Combat Archery.esp Offset: 0x02CA Command: Let

RenameGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_6.ess -> C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_6.bak

renaming C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_6.obse -> C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_6.obse.bak

DoSaveGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_6.ess

saving to C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_6.obse

HandleSaveGame: plugin with default opcode base registered for serialization

Error in script d401e5de

Attempting to call a function on a NULL reference or base object

File: Duke Patricks - Combat Archery.esp Offset: 0x02CA Command: Let

RenameGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_7.ess -> C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_7.bak

renaming C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_7.obse -> C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_7.obse.bak

DoSaveGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_7.ess

saving to C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_7.obse

HandleSaveGame: plugin with default opcode base registered for serialization

 

 

Here I crashed again, I seem to be running up with these NULL references junk that will cause me to crash. They are related to bloating in save games or something? using Wyre Bashes anti bloat tool doesn't work though. Not only that I have all these weird errors with Duke Patrick's combat mod.

 

Below is my load order if it helps.

 

 

Active Mod Files:
00  Oblivion.esm
01  Beautiful People 2ch-Ed.esm
02  You Are Here.esm
03  All Natural Base.esm  [Version 1.3]
04  Open Cities Resources.esm  [Version 3.5.6]
05  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
06  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
07  Cobl Main.esm  [Version 1.72]
08  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
09  Mart's Monster Mod.esm  [Version 3.7b3p3]
0A  CyrodiilUpgradeResourcePack.esm
0B  TamrielTravellers.esm  [Version 1.39c]
0C  FCOM_Convergence.esm  [Version 0.9.9a7]
0D  Armamentarium.esm  [Version 1.35]
0E  Artifacts.esm
0F  Hemingweys Capes Improved.esm  [Version 3.0b]
10  Kvatch Rebuilt.esm
11  Better Cities Resources.esm  [Version 4.9.5]
12  bookplacing.esm  [Version 1]
13  CURP_Controller.esm
14  x117race.esm
15  HorseCombatMaster.esm
16  Unofficial Oblivion Patch.esp  [Version 3.3.4]
17  Oblivion Citadel Door Fix.esp
18  DLCShiveringIsles.esp
19  Unofficial Shivering Isles Patch.esp  [Version 1.4.1]
**  MOBS SI.esp  [Version 1.2.2a]
**  Oblivion Vwalk UOS.esp
**  DLCShiveringIsles Vwalk UOS.esp
**  DLCShiveringIsles Vwalk DG_DS UOS.esp
1A  Francesco's Optional Chance of Stronger Bosses.esp
1B  Francesco's Optional Chance of Stronger Enemies.esp
1C  Francesco's Optional Chance of More Enemies.esp
1D  Francesco's Optional Leveled Guards.esp
++  Francesco's Dark Seducer Weapons Patch.esp
++  FCOM_Francescos.esp  [Version 0.9.9]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
1E  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
1F  Fran Armor Add-on.esp
20  Fran_Lv30Item_Maltz.esp
++  LoadingScreens.esp
21  LoadingScreensAddOn.esp
**  LoadingScreensSI.esp
22  Natural_Habitat_by_Max_Tael.esp
23  All Natural.esp  [Version 1.3]
24  All Natural - SI.esp  [Version 1.3]
25  Immersive Interiors.esp  [Version 0.7]
26  Immersive Interiors - Lights Addon.esp  [Version 0.7]
27  PTAutumnTrees.esp
28  AmbientTownSounds.esp
29  MIS.esp
2A  MIS New Sounds Optional Part.esp
2B  Atmospheric Oblivion.esp
2C  Storms & Sound.esp
2D  All Natural - Real Lights.esp  [Version 1.3]
2E  IWR-Lights.esp
2F  WindowLightingSystem.esp
30  AmbientDungeons.esp  [Version 1.3]
31  AliveWaters.esp
32  AliveWaters - Koi Addon.esp
33  AliveWaters - Slaughterfish Addon.esp
**  Book Jackets Oblivion - BP.esp
34  BAKAdventurerTorch.esp
35  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp
++  Item interchange - Extraction.esp  [Version 0.76]
36  OAVO - Sound.esp
**  Personality Idles - Modified version.esp  [Version 1.5]
37  RAEVWD Cities.esp  [Version 1.9]
38  RAEVWD New Sheoth.esp  [Version 1.6.1]
39  RAEVWD Imperial City.esp  [Version 1.9]
3A  Enhanced Economy.esp  [Version 5.2.2]
3B  Crowded Roads Advanced.esp  [Version 1.3]
**  Crowded Roads Advanced Vwalk.esp
3C  Duke Patricks - Friendship Ring For Companion Detection.esp  [Version 1.8]
3D  Get Wet.esp
3E  Oblivion Graphics Extender Support.esp  [Version 0.42]
3F  Map Marker Overhaul.esp  [Version 3.8]
40  Map Marker Overhaul - SI additions.esp  [Version 3.5]
41  Enhanced Hotkeys.esp  [Version 2.1.1]
42  DLCHorseArmor.esp
43  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.6]
44  DLCOrrery.esp
45  DLCOrrery - Unofficial Patch.esp  [Version 1.0.4]
**  DLCOrrery Vwalk.esp
46  DLCVileLair.esp
47  DLCVileLair - Unofficial Patch.esp  [Version 1.0.6]
48  DLCMehrunesRazor.esp
49  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.5]
**  DLCMehrunesRazor Vwalk UOP.esp
4A  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
4B  Crossbows of Cyrodiil.esp
4C  Retma Dresses.esp
4D  Thieves Arsenal.esp
**  Armamentium female.esp
4E  R18PN - Lingeries.esp
4F  Hentai_LovelySuits.esp
50  DLCThievesDen.esp
51  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.8]
52  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
**  DLCThievesDen Vwalk UOP.esp
53  ExnemRuneskulls.esp
++  FCOM_ExnemRuneskulls.esp  [Version 0.9.9]
54  Cobl Glue.esp  [Version 1.72]
55  Cobl Si.esp  [Version 1.63]
56  Bob's Armory Oblivion.esp
57  FCOM_BobsArmory.esp  [Version 0.9.9]
58  Loth's Blunt Weapons for Npcs.esp
++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]
59  Oblivion WarCry EV.esp  [Version 1.08a]
5A  FCOM_WarCry.esp  [Version 0.9.9]
5B  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
5C  Hemingweys Capes Improved for FCOM.esp  [Version 3.0b]
++  Hemingweys FCOM NPC Capes Improved IC Guards.esp  [Version 3.0b]
++  Hemingweys Capes for FCOM_FrancescosNamedBosses.esp  [Version 3.0b]
**  Oscuro's_Oblivion_Overhaul Vwalk.esp
++  ArmamentariumLLVendors.esp  [Version 1.35]
5D  ArmamentariumArtifacts.esp  [Version 1.35]
**  OOO 1.32-Cobl.esp  [Version 1.72]
5E  FCOM_Convergence.esp  [Version 0.9.9]
++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]
5F  FCOM_RealSwords.esp  [Version 0.9.9]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3]
60  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3]
61  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3]
62  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
63  TamrielTravellers4OOO.esp  [Version 1.39c]
**  TamrielTravellers4OOO Vwalk.esp
++  FCOM_TamrielTravelers.esp  [Version 0.9.9]
++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]
++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]
++  FCOM_HungersUnitySI.esp  [Version 0.9.9]
64  TIE In.esp  [Version 1.2b]
++  TIE In - ExnemRuneskulls.esp  [Version 1.2b]
++  TIE In - Cobl.esp  [Version 1.2b]
**  TIE In - FCOM Convergence.esp  [Version 1.2b]
++  TIE In - RealSwords.esp  [Version 1.2b]
++  TIE In - MMM Craft.esp  [Version 1.2b]
++  TIE In - DiverseGuardUnity.esp  [Version 1.2b]
++  TIE In - BobsGuardUnity.esp  [Version 1.2b]
++  ArmamentariumLL4OOO.esp  [Version 2.01]
++  ArmamentariumLLMagicOOO.esp  [Version 1.35]
**  Fransfemale.esp
++  MMM-Cobl.esp  [Version 1.69]
**  EVE_StockEquipmentReplacer4FCOM.esp
65  Artifacts.esp
**  ArtifactsFemaleArmor.esp
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]
66  Fireflys Extended Cities.esp
**  Fireflys Extended Cities Vwalk.esp
67  Kvatch Rebuilt.esp
++  Kvatch Rebuilt - OOO Compatibility.esp
68  Kvatch Rebuilt - Leveled Guards - FCOM.esp
69  Kvatch Rebuilt Weather Patch.esp
**  Kvatch Rebuilt Vwalk.esp
6A  Tona's_ModsStore.esp
6B  DLCBattlehornCastle.esp
6C  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.5]
6D  DLCFrostcrag.esp
6E  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.5]
**  DLCFrostcrag Vwalk.esp
6F  Knights.esp
70  Knights - Unofficial Patch.esp  [Version 1.1]
**  Knights Vwalk UOP.esp
**  EVE_KnightsoftheNine.esp
++  TIE In - Knights.esp  [Version 1.2b]
71  RTT.esp
72  RTT-Weye Relocation Patch.esp  [Version 2.0.1]
**  RTT Vwalk.esp
73  CUO_Bravil.esp
74  The Lost Spires.esp
**  The Lost Spires Vwalk.esp
75  Mighty Umbra.esp
76  Blood&Mud.esp
77  Blood&Mud - EE patch.esp  [Version 4.2]
**  Blood&Mud Vwalk.esp
78  AFK_Weye.esp  [Version 2.2.COBL]
**  AFK_Weye Vwalk.esp
++  FCOM_MightyUmbra.esp  [Version 0.9.9]
79  FCOM_Blood&Mud.esp  [Version 0.9.9]
++  FCOM_Knights.esp  [Version 0.9.9]
++  FCOM_Ruin.esp  [Version 0.9.9]
7A  ElsweyrAnequina.esp
**  ElsweyrAnequina Vwalk.esp
7B  CUO_Bruma.esp
7C  CUO_Chorrol.esp
7D  CUO_Leyawiin.esp
7E  xuldarkforest.esp  [Version 1.0.5]
7F  LostSpires-DarkForest patch.esp
80  xulStendarrValley.esp  [Version 1.2.2]
81  xulTheHeath.esp
82  XulEntiusGorge.esp
83  xulFallenleafEverglade.esp  [Version 1.3.1]
84  LostSpires-Everglade patch.esp
85  Anequina-Fallenleaf-Patch.esp
86  xulColovianHighlands_EV.esp  [Version 1.2.1]
87  xulChorrolHinterland.esp  [Version 1.2.2]
**  xulChorrolHinterland Vwalk.esp
88  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
89  xulBravilBarrowfields.esp  [Version 1.3.2]
**  xulBravilBarrowfields Vwalk.esp
8A  xulLushWoodlands.esp  [Version 1.3.1]
8B  xulAncientYews.esp  [Version 1.4.3]
8C  xulCloudtopMountains.esp  [Version 1.0.3]
8D  xulArriusCreek.esp  [Version 1.1.3]
8E  xulPatch_AY_AC.esp  [Version 1.1]
8F  xulRollingHills_EV.esp  [Version 1.3.3]
**  xulRollingHills_EV Vwalk.esp
90  xulPantherRiver.esp
91  Blood&Mud-PantherRiver patch.esp
92  xulRiverEthe.esp  [Version 1.0.2]
93  xulBrenaRiverRavine.esp  [Version 1.1]
**  xulBrenaRiverRavine Vwalk.esp
94  xulImperialIsle.esp  [Version 1.6.6]
**  xulImperialIsle Vwalk.esp
95  xulBlackwoodForest.esp  [Version 1.1.0]
96  xulCheydinhalFalls.esp  [Version 1.0.1]
97  Blood&Mud-CheydinhalFalls patch.esp
98  KvatchRebuilt-CheydinhalFalls patch.esp
99  xulAspenWood.esp  [Version 1.0.2]
**  xulAspenWood Vwalk.esp
9A  xulSkingradOutskirts.esp  [Version 1.0.1]
**  xulSkingradOutskirts Vwalk.esp
9B  xulSnowdale.esp  [Version 1.0.2]
9C  OOO-Snowdale Patch.esp
9D  xulCliffsOfAnvil.esp
9E  OOOCliffsofAnvilPatch.esp  [Version 1.0]
**  xulCliffsOfAnvil Vwalk.esp
9F  MMMDungeons-CliffsOfAnvil patch.esp  [Version 1.0]
A0  bartholm.esp
A1  bartholm - EE patch.esp  [Version 4.2]
**  bartholm Vwalk.esp
A2  Skingrad outer district.esp
A3  Salmo the Baker, Cobl.esp  [Version 3.09]
A4  OBCChorrol-ChorrolHinterland fix.esp
A5  OBCBravilB&M-Barrowfields patch.esp
A6  Open Cities New Sheoth.esp  [Version 1.1]
A7  Open Cities Bartholm.esp  [Version 1.1.1]
++  FCOM_UnofficialFranArmorAddon.esp  [Version 0.9.9]
A8  HUD Status Bars.esp  [Version 4.1.1]
A9  EVE_ShiveringIslesEasterEggs.esp
AA  Dungeon Actors Have Torches 1.6 DT.esp
AB  Storms & Sound - AFK_Weye.esp
AC  Storms & Sound - Bartholm.esp
AD  Storms & Sound - Blood&Mud.esp
AE  Storms & Sound - The Lost Spires.esp
AF  Storms & Sound - Better Cities.esp
B0  Werewolf-Legends.esp
++  TIE In - Salmo, Cobl.esp  [Version 1.2b]
++  TIE In - B&M.esp  [Version 1.2b]
++  TIE In - Kvatch Rebuilt.esp  [Version 1.2b]
++  TIE In - DLCOrrery.esp  [Version 1.2b]
++  TIE In - DLCThievesDen.esp  [Version 1.2b]
++  TIE In - DLCFrostcrag.esp  [Version 1.2b]
++  TIE In - BC-Anvil.esp  [Version 1.2b]
B1  SM Encumbrance and Fatigue.esp  [Version 2.6]
B2  RealisticForceMedium.esp
B3  SpellSinger.esp
B4  Deadly Reflex 6 - Timed Block and 250% damage.esp
B5  Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
B6  DRSplatter.esp
B7  JCN_AV Uncap.esp  [Version 1.01]
B8  Sneaking Detection Recalibrated.esp
B9  Oblivion XP.esp  [Version 4.1.5]
BA  Mayu's Animation Overhaul.esp
BB  SP1stPLegs.esp
**  Cava Obscura - Cyrodiil.esp
**  Cava Obscura - SI.esp
**  Cava Obscura - Filter Patch For Mods.esp
++  Item interchange - Placement for FCOM.esp  [Version 0.76]
++  Item interchange - Placement for Frostcrag.esp  [Version 0.76]
++  Item interchange - Option, Ingredients in Bulk.esp  [Version 0.76]
**  Beautiful People 2ch-Ed Sheogorath Eye.esp
++  Beautiful People 2ch-Ed Merged Hair Modules.esp
++  Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
++  Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp
++  x117 Merged SKSRENs Hair Modules.esp
BC  Beautiful People 2ch-Ed MS Elves - Sc.esp
BD  1em_Vilja.esp  [Version 3.1]
++  1em_Vilja_as_Custom_by_4GVN.esp
BE  Ramy Enfant.esp
BF  Cobl Races.esp  [Version 1.52]
++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b1]
++  Cobl Races - Balanced.esp  [Version 1.52]
C0  Better Cities Full - B&M Edition.esp  [Version 4.9.1]
C1  Better Cities - VWD of the IC.esp  [Version 4.7.0]
**  Better Imperial City.esp  [Version 4.9.1]
**  Better Cities - All Natural.esp  [Version 4.9.5]
**  Better Cities Full - B&M Edition Vwalk.esp
C2  Better Cities - Skingrad Outer District.esp  [Version 4.8.1]
C3  Better Cities Full B&M - CUO Bravil Patch.esp  [Version 4.7.0]
C4  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.7.0]
C5  Better Cities - Ruined Tail's Tale.esp  [Version 4.8.0]
C6  Better Cities - CUO Chorrol Patch.esp  [Version 4.8.4]
**  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.8.4]
**  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.8.1]
C7  Better Cities - CUO Leyawiin Patch.esp  [Version 4.9.0]
C8  Better Cities Full B&M - CUO Bruma Patch.esp  [Version 4.8.0]
**  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.9.1]
++  Better Cities - TIE Restricted Area.esp
C9  Better Cities - Werewolf-Legends.esp  [Version 4.8.4]
**  Better Imperial City Vwalk.esp
CA  Better Cities - The Lost Spires.esp  [Version 4.9.0]
CB  Better Cities - COBL.esp  [Version 2.1]
CC  Better Cities - Unique Landscape Imperial Isle.esp  [Version 4.8.1]
++  Better Cities - Open Better Cities.esp  [Version 4.9.5]
CD  Alternate Start Revamped.esp
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.3]
++  Beautiful People 2ch-Ed Merged Eye Modules No One-Eyed.esp
CE  Bashed Patch, 0.esp
----> Delinquent MASTER: Streamline 3.1.esp
----> Delinquent MASTER: Duke Patricks - Basic Hypothermia.esp
----> Delinquent MASTER: Duke Patricks - Fresh Kills Now Alert The NPCs.esp
----> Delinquent MASTER: DeadlyReflex 6 - Combat Moves.esp
----> Delinquent MASTER: Duke Patricks - Combat Archery.esp
++  Idle Stance Replacer.esp
CF  Better Cities .esp  [Version 4.7.0]
D0  Streamline 3.1.esp
D1  Duke Patricks - Basic Hypothermia.esp  [Version 3.1]
D2  Duke Patricks - Fresh Kills Now Alert The NPCs.esp  [Version 4]
D3  DeadlyReflex 6 - Combat Moves.esp
D4  Duke Patricks - Combat Archery.esp  [Version 5]
D5  Duke Patricks - BASIC Script Effect Silencer NIF REMOVED.esp

 

 

 

From Cheydinhal to Imperial City following the blue road, mid-way pass the Barren Cave around the bridge area I constantly and forever crash standing by the bridge long or walking pass it, sometimes I might get lucky and get pass it but will eventually ctd. I provided 2 screenshots of the bridge and my map. I also provided the obse report after my latest crash. Mind you I did not use any bow and only my claymore to kill one critter before ctding.

 

 

http://i2.photobucket.com/albums/y2/Laiko/ScreenShot7-1.jpg

http://i2.photobucket.com/albums/y2/Laiko/ScreenShot8-1.jpg

 

plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\OBSE_Kyoma_MenuQue.dll (00000002 OBSE_Kyoma_MenuQue 00000009) loaded correctly

checking plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll

plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll (00000001 sr_Oblivion_Stutter_Remover 00004118) loaded correctly

checking plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\weOCPS.dll

plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\weOCPS.dll (00000001 weOCPS 01328DD8) loaded correctly

patched

loading from C:\Users\xx\Documents\My Games\Oblivion\Saves\Save 386 - Yuraku Daku - The Nibenay Basin, Level 1, Playing Time 01.52.33.obse

Reading mod list from co-save

Loading strings

Loading array variables

plugin has data in save file but no handler

plugin has data in save file but no handler

DoLoadGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Save 386 - Yuraku Daku - The Nibenay Basin, Level 1, Playing Time 01.52.33.ess

loading from C:\Users\xx\Documents\My Games\Oblivion\Saves\Save 386 - Yuraku Daku - The Nibenay Basin, Level 1, Playing Time 01.52.33.obse

plugin did not read all of its data (at 0000000000031072 expected 0000000000031073)

Error in script d401e5de

Attempting to call a function on a NULL reference or base object

File: Duke Patricks - Combat Archery.esp Offset: 0x02CA Command: Let

Error in script d401e5de

Attempting to call a function on a NULL reference or base object

File: Duke Patricks - Combat Archery.esp Offset: 0x02CA Command: Let

Error in script d401e5de

Attempting to call a function on a NULL reference or base object

File: Duke Patricks - Combat Archery.esp Offset: 0x02CA Command: Let

RenameGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_4.ess -> C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_4.bak

renaming C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_4.obse -> C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_4.obse.bak

DoSaveGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_4.ess

saving to C:\Users\xx\Documents\My Games\Oblivion\Saves\Streamsave_4.obse

HandleSaveGame: plugin with default opcode base registered for serialization

Error in script d401e5de

Attempting to call a function on a NULL reference or base object

File: Duke Patricks - Combat Archery.esp Offset: 0x02CA Command: Let

Error in script d401e5de

Attempting to call a function on a NULL reference or base object

File: Duke Patricks - Combat Archery.esp Offset: 0x02CA Command: Let

 

Edited by Laiko
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Im no expert but since no one else got it yet. I see this

----> Delinquent MASTER: Streamline 3.1.esp

----> Delinquent MASTER: Duke Patricks - Basic Hypothermia.esp

----> Delinquent MASTER: Duke Patricks - Fresh Kills Now Alert The NPCs.esp

----> Delinquent MASTER: DeadlyReflex 6 - Combat Moves.esp

----> Delinquent MASTER: Duke Patricks - Combat Archery.esp

 

First step RTFM

I see no master for these files (If they even have one).

Maybe try making your bashed patch last and rebuild it.

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@scrivener07: I was kind of basing that load order from Arwen's Realm who worked closely with Duke(I think) I got rid of the delinquent master status by rebuilding without it being above the Bashed Patched. Edited by Laiko
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No, it isn't. My last response was just to let you know that I got rid of of the status of the missing master but I still have the issues to all spoiler tags. It seems its related to certain areas where I am bound to ctd always ie: The blue road intersection and NW of Cheydinhal above barren cave and below desolate mine.
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Yes I did try BOSS.

 

 

 

Active Mod Files:
00  Oblivion.esm
01  Beautiful People 2ch-Ed.esm
02  You Are Here.esm
03  All Natural Base.esm  [Version 1.3]
04  Open Cities Resources.esm  [Version 3.5.6]
05  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
06  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
07  Cobl Main.esm  [Version 1.72]
08  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
09  Mart's Monster Mod.esm  [Version 3.7b3p3]
0A  CyrodiilUpgradeResourcePack.esm
0B  TamrielTravellers.esm  [Version 1.39c]
0C  FCOM_Convergence.esm  [Version 0.9.9a7]
0D  Armamentarium.esm  [Version 1.35]
0E  Artifacts.esm
0F  Hemingweys Capes Improved.esm  [Version 3.0b]
10  Kvatch Rebuilt.esm
11  Better Cities Resources.esm  [Version 4.9.5]
12  bookplacing.esm  [Version 1]
13  CURP_Controller.esm
14  x117race.esm
15  HorseCombatMaster.esm
16  Unofficial Oblivion Patch.esp  [Version 3.3.4]
17  Oblivion Citadel Door Fix.esp
18  DLCShiveringIsles.esp
19  Unofficial Shivering Isles Patch.esp  [Version 1.4.1]
**  MOBS SI.esp  [Version 1.2.2a]
**  Oblivion Vwalk UOS.esp
**  DLCShiveringIsles Vwalk UOS.esp
**  DLCShiveringIsles Vwalk DG_DS UOS.esp
1A  Better Cities .esp  [Version 4.7.0]
1B  Francesco's Optional Chance of Stronger Bosses.esp
1C  Francesco's Optional Chance of Stronger Enemies.esp
1D  Francesco's Optional Chance of More Enemies.esp
1E  Francesco's Optional Leveled Guards.esp
++  Francesco's Dark Seducer Weapons Patch.esp
++  FCOM_Francescos.esp  [Version 0.9.9]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
1F  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
20  Fran Armor Add-on.esp
21  Fran_Lv30Item_Maltz.esp
++  LoadingScreens.esp
22  LoadingScreensAddOn.esp
**  LoadingScreensSI.esp
23  Natural_Habitat_by_Max_Tael.esp
24  All Natural.esp  [Version 1.3]
25  All Natural - SI.esp  [Version 1.3]
26  Immersive Interiors.esp  [Version 0.7]
27  Immersive Interiors - Lights Addon.esp  [Version 0.7]
28  PTAutumnTrees.esp
29  AmbientTownSounds.esp
2A  MIS.esp
2B  MIS New Sounds Optional Part.esp
2C  Atmospheric Oblivion.esp
2D  Storms & Sound.esp
2E  All Natural - Real Lights.esp  [Version 1.3]
2F  IWR-Lights.esp
30  WindowLightingSystem.esp
31  AmbientDungeons.esp  [Version 1.3]
32  AliveWaters.esp
33  AliveWaters - Koi Addon.esp
34  AliveWaters - Slaughterfish Addon.esp
**  Book Jackets Oblivion - BP.esp
35  BAKAdventurerTorch.esp
36  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp
++  Item interchange - Extraction.esp  [Version 0.76]
37  OAVO - Sound.esp
**  Personality Idles - Modified version.esp  [Version 1.5]
38  RAEVWD Cities.esp  [Version 1.9]
39  RAEVWD New Sheoth.esp  [Version 1.6.1]
3A  RAEVWD Imperial City.esp  [Version 1.9]
3B  Enhanced Economy.esp  [Version 5.2.2]
3C  Crowded Roads Advanced.esp  [Version 1.3]
**  Crowded Roads Advanced Vwalk.esp
3D  Duke Patricks - Friendship Ring For Companion Detection.esp  [Version 1.8]
3E  Get Wet.esp
3F  Oblivion Graphics Extender Support.esp  [Version 0.42]
40  Streamline 3.1.esp
41  Map Marker Overhaul.esp  [Version 3.8]
42  Map Marker Overhaul - SI additions.esp  [Version 3.5]
43  Enhanced Hotkeys.esp  [Version 2.1.1]
44  DLCHorseArmor.esp
45  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.6]
46  DLCOrrery.esp
47  DLCOrrery - Unofficial Patch.esp  [Version 1.0.4]
**  DLCOrrery Vwalk.esp
48  DLCVileLair.esp
49  DLCVileLair - Unofficial Patch.esp  [Version 1.0.6]
4A  DLCMehrunesRazor.esp
4B  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.5]
**  DLCMehrunesRazor Vwalk UOP.esp
4C  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
4D  Crossbows of Cyrodiil.esp
4E  Retma Dresses.esp
4F  Thieves Arsenal.esp
**  Armamentium female.esp
50  R18PN - Lingeries.esp
51  Hentai_LovelySuits.esp
52  DLCThievesDen.esp
53  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.8]
54  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
**  DLCThievesDen Vwalk UOP.esp
55  ExnemRuneskulls.esp
++  FCOM_ExnemRuneskulls.esp  [Version 0.9.9]
56  Cobl Glue.esp  [Version 1.72]
57  Cobl Si.esp  [Version 1.63]
58  Bob's Armory Oblivion.esp
59  FCOM_BobsArmory.esp  [Version 0.9.9]
5A  Loth's Blunt Weapons for Npcs.esp
++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]
5B  Oblivion WarCry EV.esp  [Version 1.08a]
5C  FCOM_WarCry.esp  [Version 0.9.9]
5D  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
5E  Hemingweys Capes Improved for FCOM.esp  [Version 3.0b]
++  Hemingweys FCOM NPC Capes Improved IC Guards.esp  [Version 3.0b]
++  Hemingweys Capes for FCOM_FrancescosNamedBosses.esp  [Version 3.0b]
**  Oscuro's_Oblivion_Overhaul Vwalk.esp
++  ArmamentariumLLVendors.esp  [Version 1.35]
5F  ArmamentariumArtifacts.esp  [Version 1.35]
**  OOO 1.32-Cobl.esp  [Version 1.72]
60  FCOM_Convergence.esp  [Version 0.9.9]
++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]
61  FCOM_RealSwords.esp  [Version 0.9.9]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3]
62  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3]
63  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3]
64  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
65  TamrielTravellers4OOO.esp  [Version 1.39c]
**  TamrielTravellers4OOO Vwalk.esp
++  FCOM_TamrielTravelers.esp  [Version 0.9.9]
++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]
++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]
++  FCOM_HungersUnitySI.esp  [Version 0.9.9]
66  TIE In.esp  [Version 1.2b]
++  TIE In - ExnemRuneskulls.esp  [Version 1.2b]
++  TIE In - Cobl.esp  [Version 1.2b]
**  TIE In - FCOM Convergence.esp  [Version 1.2b]
++  TIE In - RealSwords.esp  [Version 1.2b]
++  TIE In - MMM Craft.esp  [Version 1.2b]
++  TIE In - DiverseGuardUnity.esp  [Version 1.2b]
++  TIE In - BobsGuardUnity.esp  [Version 1.2b]
++  ArmamentariumLL4OOO.esp  [Version 2.01]
++  ArmamentariumLLMagicOOO.esp  [Version 1.35]
**  Fransfemale.esp
++  MMM-Cobl.esp  [Version 1.69]
**  EVE_StockEquipmentReplacer4FCOM.esp
67  Artifacts.esp
**  ArtifactsFemaleArmor.esp
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]
68  Fireflys Extended Cities.esp
**  Fireflys Extended Cities Vwalk.esp
69  Kvatch Rebuilt.esp
++  Kvatch Rebuilt - OOO Compatibility.esp
6A  Kvatch Rebuilt - Leveled Guards - FCOM.esp
6B  Kvatch Rebuilt Weather Patch.esp
**  Kvatch Rebuilt Vwalk.esp
6C  Tona's_ModsStore.esp
6D  DLCBattlehornCastle.esp
6E  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.5]
6F  DLCFrostcrag.esp
70  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.5]
**  DLCFrostcrag Vwalk.esp
71  Knights.esp
72  Knights - Unofficial Patch.esp  [Version 1.1]
**  Knights Vwalk UOP.esp
**  EVE_KnightsoftheNine.esp
++  TIE In - Knights.esp  [Version 1.2b]
73  RTT.esp
74  RTT-Weye Relocation Patch.esp  [Version 2.0.1]
**  RTT Vwalk.esp
75  CUO_Bravil.esp
76  The Lost Spires.esp
**  The Lost Spires Vwalk.esp
77  Mighty Umbra.esp
78  Blood&Mud.esp
79  Blood&Mud - EE patch.esp  [Version 4.2]
**  Blood&Mud Vwalk.esp
7A  AFK_Weye.esp  [Version 2.2.COBL]
**  AFK_Weye Vwalk.esp
++  FCOM_MightyUmbra.esp  [Version 0.9.9]
7B  FCOM_Blood&Mud.esp  [Version 0.9.9]
++  FCOM_Knights.esp  [Version 0.9.9]
++  FCOM_Ruin.esp  [Version 0.9.9]
7C  ElsweyrAnequina.esp
**  ElsweyrAnequina Vwalk.esp
7D  CUO_Bruma.esp
7E  CUO_Chorrol.esp
7F  CUO_Leyawiin.esp
80  xuldarkforest.esp  [Version 1.0.5]
81  LostSpires-DarkForest patch.esp
82  xulStendarrValley.esp  [Version 1.2.2]
83  xulTheHeath.esp
84  XulEntiusGorge.esp
85  xulFallenleafEverglade.esp  [Version 1.3.1]
86  LostSpires-Everglade patch.esp
87  Anequina-Fallenleaf-Patch.esp
88  xulColovianHighlands_EV.esp  [Version 1.2.1]
89  xulChorrolHinterland.esp  [Version 1.2.2]
**  xulChorrolHinterland Vwalk.esp
8A  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
8B  xulBravilBarrowfields.esp  [Version 1.3.2]
**  xulBravilBarrowfields Vwalk.esp
8C  xulLushWoodlands.esp  [Version 1.3.1]
8D  xulAncientYews.esp  [Version 1.4.3]
8E  xulCloudtopMountains.esp  [Version 1.0.3]
8F  xulArriusCreek.esp  [Version 1.1.3]
90  xulPatch_AY_AC.esp  [Version 1.1]
91  xulRollingHills_EV.esp  [Version 1.3.3]
**  xulRollingHills_EV Vwalk.esp
92  xulPantherRiver.esp
93  Blood&Mud-PantherRiver patch.esp
94  xulRiverEthe.esp  [Version 1.0.2]
95  xulBrenaRiverRavine.esp  [Version 1.1]
**  xulBrenaRiverRavine Vwalk.esp
96  xulImperialIsle.esp  [Version 1.6.6]
**  xulImperialIsle Vwalk.esp
97  xulBlackwoodForest.esp  [Version 1.1.0]
98  xulCheydinhalFalls.esp  [Version 1.0.1]
99  Blood&Mud-CheydinhalFalls patch.esp
9A  KvatchRebuilt-CheydinhalFalls patch.esp
9B  xulAspenWood.esp  [Version 1.0.2]
**  xulAspenWood Vwalk.esp
9C  xulSkingradOutskirts.esp  [Version 1.0.1]
**  xulSkingradOutskirts Vwalk.esp
9D  xulSnowdale.esp  [Version 1.0.2]
9E  OOO-Snowdale Patch.esp
9F  xulCliffsOfAnvil.esp
A0  OOOCliffsofAnvilPatch.esp  [Version 1.0]
**  xulCliffsOfAnvil Vwalk.esp
A1  MMMDungeons-CliffsOfAnvil patch.esp  [Version 1.0]
A2  bartholm.esp
A3  bartholm - EE patch.esp  [Version 4.2]
**  bartholm Vwalk.esp
A4  Skingrad outer district.esp
A5  Salmo the Baker, Cobl.esp  [Version 3.09]
A6  OBCChorrol-ChorrolHinterland fix.esp
A7  OBCBravilB&M-Barrowfields patch.esp
A8  Open Cities New Sheoth.esp  [Version 1.1]
A9  Open Cities Bartholm.esp  [Version 1.1.1]
++  FCOM_UnofficialFranArmorAddon.esp  [Version 0.9.9]
AA  HUD Status Bars.esp  [Version 4.1.1]
AB  EVE_ShiveringIslesEasterEggs.esp
AC  Dungeon Actors Have Torches 1.6 DT.esp
AD  Storms & Sound - AFK_Weye.esp
AE  Storms & Sound - Bartholm.esp
AF  Storms & Sound - Blood&Mud.esp
B0  Storms & Sound - The Lost Spires.esp
B1  Storms & Sound - Better Cities.esp
B2  Werewolf-Legends.esp
++  TIE In - Salmo, Cobl.esp  [Version 1.2b]
++  TIE In - B&M.esp  [Version 1.2b]
++  TIE In - Kvatch Rebuilt.esp  [Version 1.2b]
++  TIE In - DLCOrrery.esp  [Version 1.2b]
++  TIE In - DLCThievesDen.esp  [Version 1.2b]
++  TIE In - DLCFrostcrag.esp  [Version 1.2b]
++  TIE In - BC-Anvil.esp  [Version 1.2b]
B3  SM Encumbrance and Fatigue.esp  [Version 2.6]
B4  RealisticForceMedium.esp
B5  Duke Patricks - Basic Hypothermia.esp  [Version 3.1]
B6  SpellSinger.esp
B7  Duke Patricks - Combat Archery.esp  [Version 5]
B8  Deadly Reflex 6 - Timed Block and 250% damage.esp
B9  Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
BA  DRSplatter.esp
BB  Duke Patricks - Fresh Kills Now Alert The NPCs.esp  [Version 4]
BC  JCN_AV Uncap.esp  [Version 1.01]
BD  Sneaking Detection Recalibrated.esp
BE  Oblivion XP.esp  [Version 4.1.5]
BF  Mayu's Animation Overhaul.esp
C0  SP1stPLegs.esp
**  Cava Obscura - Cyrodiil.esp
**  Cava Obscura - SI.esp
**  Cava Obscura - Filter Patch For Mods.esp
++  Item interchange - Placement for FCOM.esp  [Version 0.76]
++  Item interchange - Placement for Frostcrag.esp  [Version 0.76]
++  Item interchange - Option, Ingredients in Bulk.esp  [Version 0.76]
**  Beautiful People 2ch-Ed Sheogorath Eye.esp
++  Beautiful People 2ch-Ed Merged Hair Modules.esp
++  Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
++  Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp
++  x117 Merged SKSRENs Hair Modules.esp
C1  Beautiful People 2ch-Ed MS Elves - Sc.esp
C2  1em_Vilja.esp  [Version 3.1]
++  1em_Vilja_as_Custom_by_4GVN.esp
C3  Ramy Enfant.esp
C4  Cobl Races.esp  [Version 1.52]
++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b1]
++  Cobl Races - Balanced.esp  [Version 1.52]
C5  Better Cities Full - B&M Edition.esp  [Version 4.9.1]
C6  Better Cities - VWD of the IC.esp  [Version 4.7.0]
**  Better Imperial City.esp  [Version 4.9.1]
**  Better Cities - All Natural.esp  [Version 4.9.5]
**  Better Cities Full - B&M Edition Vwalk.esp
C7  Better Cities - Skingrad Outer District.esp  [Version 4.8.1]
C8  Better Cities Full B&M - CUO Bravil Patch.esp  [Version 4.7.0]
C9  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.7.0]
CA  Better Cities - Ruined Tail's Tale.esp  [Version 4.8.0]
CB  Better Cities - CUO Chorrol Patch.esp  [Version 4.8.4]
**  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.8.4]
**  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.8.1]
CC  Better Cities - CUO Leyawiin Patch.esp  [Version 4.9.0]
CD  Better Cities Full B&M - CUO Bruma Patch.esp  [Version 4.8.0]
**  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.9.1]
++  Better Cities - TIE Restricted Area.esp
CE  Better Cities - Werewolf-Legends.esp  [Version 4.8.4]
**  Better Imperial City Vwalk.esp
CF  Better Cities - The Lost Spires.esp  [Version 4.9.0]
D0  Better Cities - COBL.esp  [Version 2.1]
D1  Better Cities - Unique Landscape Imperial Isle.esp  [Version 4.8.1]
++  Better Cities - Open Better Cities.esp  [Version 4.9.5]
D2  Alternate Start Revamped.esp
D3  Duke Patricks - BASIC Script Effect Silencer NIF REMOVED.esp
D4  DeadlyReflex 6 - Combat Moves.esp
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.3]
++  Beautiful People 2ch-Ed Merged Eye Modules No One-Eyed.esp
D5  Idle Stance Replacer.esp
D6  Bashed Patch, 0.esp

 

 

plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\OBSE_Kyoma_MenuQue.dll (00000002 OBSE_Kyoma_MenuQue 00000009) loaded correctly

checking plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll

plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll (00000001 sr_Oblivion_Stutter_Remover 00004118) loaded correctly

checking plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\weOCPS.dll

plugin e:\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\weOCPS.dll (00000001 weOCPS 01328DD8) loaded correctly

patched

loading from C:\Users\xx\Documents\My Games\Oblivion\Saves\autosave.obse

Reading mod list from co-save

Loading strings

Loading array variables

plugin has data in save file but no handler

plugin has data in save file but no handler

DoLoadGameHook: C:\Users\xx\Documents\My Games\Oblivion\Saves\autosave.ess

loading from C:\Users\xx\Documents\My Games\Oblivion\Saves\autosave.obse

 

Still crashing at times, not quite sure what is going on.

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What version of menuque?

 

Also, loading from an autosave? Oblivion doesn't really handle file over-writes very well, do it often enough, and the file starts getting corrupted. (sometimes, TWICE is enough......) So, relying on autosaves, or quicksaves, is a bad plan.

 

the data with no handler may be leftover data from mods that you are no longer using.

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Menuque v9

 

It's weird, I don't load from the autosave, I could be loading some 'something something save' and when I view the obse report it says autosave...

 

Concerning the data with no handler, is there any solution?

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