Yaminohaka Posted December 4, 2015 Share Posted December 4, 2015 I am unable to get some of my animation mods to work. I have completely uninstall everything and I am trying to troubleshoot this. Some of the xp32 animation pack or all isn't installing correctly, but I am not receiving any error messages. Here is what I am installing in order. FNIS 6.2FNIS CreaturesFNIS SpellsPretty Jump Animation http://www.nexusmods.com/skyrim/mods/56118FNIS PCEA2 http://www.nexusmods.com/skyrim/mods/71055/?[Then run FNIS for user exe file] I have even tried to install Xp32 new animation pack separately even though it wants me to overwrite FNIS and PCEA mods, but it's included in the PCEA2 pack. Specs:Win10Skyrim all dlcsSKSENMMSkyUI 5.1 My log report from FNIS for Users & these are check marked.GenderSkeletonXp32 Animation PackXp32 Running w/ BowXP32 1h Weaponhttp://pastebin.com/rC5xsUuh What am I doing wrong here? Link to comment Share on other sites More sharing options...
fore Posted December 4, 2015 Share Posted December 4, 2015 I am unable to get some of my animation mods to work What is it EXACTLY what you think doesn't work? "Some"??? What you do wrong is that you install BOTH PCEA and PCEA2. They are incompatible, and that's exactly what your first warning tells you. But others than that everything should be fine. Link to comment Share on other sites More sharing options...
Yaminohaka Posted December 4, 2015 Author Share Posted December 4, 2015 (edited) Oh, wow. Thank you for the reply. I didn't expect Mr. Fore to show up himself/yourself. Actually, I didn't install PCEA as it seemed redundant and well, PCEA2 allows for animations outside of custom race character. Which is huge. From what I can tell none of the XP32 mods are working after installing it and updating FNIS behavior. Should I not check xp32's patches with your application? I would think that would be needed. The walking, running, jumping, get up, bow, sword, and magic animations aren't there at all. But it's definitely installed and FNIS isn't returning any errors excepts for some warnings. Like this one.>>Warning: PCEA is incompatible with FNIS PCEA2<< But I don't have PCEA activated. Heck, it's not even installed. The Pretty Jump Animation is working though, but that's outside of XP32's pack. Let's a small list of animation mods. http://i.imgur.com/pFLERlk.png Update: If I do tick mark XP32 patches in FNIS, it says the mod isn't installed even though I have PCEA2 installed. I must be doing something wrong here. This isn't making sense. Edited December 4, 2015 by Yaminohaka Link to comment Share on other sites More sharing options...
fore Posted December 4, 2015 Share Posted December 4, 2015 Installing PCEA2 doesn't require xp32 animation to be installed.Installing PCEA2 doesn't imply that xp32 animation are installed (xp32 animations are part of PCEA2) So what does "The walking, running, jumping, get up, bow, sword, and magic animations aren't there at all. " mean. PLEASE be precise. I don't want to ask back every time. Link to comment Share on other sites More sharing options...
Yaminohaka Posted December 4, 2015 Author Share Posted December 4, 2015 Installing PCEA2 doesn't require xp32 animation to be installed.Installing PCEA2 doesn't imply that xp32 animation are installed (xp32 animations are part of PCEA2) So what does "The walking, running, jumping, get up, bow, sword, and magic animations aren't there at all. " mean. PLEASE be precise. I don't want to ask back every time.Excuse me for lack of details. I mean, instead of animation from PCEA2 being installed and working all I see the vanilla animations. None of the XP32 animation are there. I know for sure, because I am familiar with this mod. But I am not familiar with the other animations included in the PCEA2 mod. Perhaps none of the other animations are working either but there is no entry within the MOD Configuration tab either. Which makes this even more difficult. So, I assume all other animations are not working at all. All I have is the default vanilla animations. So, I decided to test this further. In my old save file, I do not have any of the XP32 animations all I see the vanilla animation, not even the "T" pose default character pose nor is there a Mod Configuration tab for PCEA2, but in a new save file, I do have the XP32 animation working and I believe all of animation are working as well but I am not familiar with those mods, and there is an entry in the MOD Configuration section window. I also have the ability to tick mark the other animations within Mod Configuration window. So, here is the thing. There is some kind of disconnect between the new save file and the old one, because I haven't touch the NMM or the mods. I use to have the XP32 animation mod installed with my old save file. Shouldn't it work like it did before if I have installed it correctly? Because it is working in the new save file. Link to comment Share on other sites More sharing options...
fore Posted December 4, 2015 Share Posted December 4, 2015 PCEA2 works with a new save.PCEA2 does not work with the old save.Right? Did you install an older version of PCEA2 with the old save? Then you need to make a clean/cleaned save. Link to comment Share on other sites More sharing options...
Yaminohaka Posted December 4, 2015 Author Share Posted December 4, 2015 PCEA2 works with a new save.PCEA2 does not work with the old save.Right? Did you install an older version of PCEA2 with the old save? Then you need to make a clean/cleaned save.That is correct, PCEA2 works with the new save, but not the old, original save file. I have never used PCEA2 before. This is my first time. I used to use PCEA, the original before. I'll look into the clean save file. Thanks. I have a pretty good idea what that is and how to do it. Link to comment Share on other sites More sharing options...
JoshPenland Posted March 24, 2018 Share Posted March 24, 2018 I'm having a similar problem Link to comment Share on other sites More sharing options...
JoshPenland Posted March 24, 2018 Share Posted March 24, 2018 Basically I installed CBBE and XP32 entended for SSE, after I had already installed FNIS and Bodyslide. I ran everything loaded the mods and then ran the GeneratsFNISforusers.exe from it's folder now my issue is that all characters have no animation and are stuck in T stance. Body mods working fine but no animations... Link to comment Share on other sites More sharing options...
JoshPenland Posted March 24, 2018 Share Posted March 24, 2018 Basically I installed CBBE and XP32 entended for SSE, after I had already installed FNIS and Bodyslide. I ran everything loaded the mods and then ran the GeneratsFNISforusers.exe from it's folder now my issue is that all characters have no animation and are stuck in T stance. Body mods working fine but no animations... Link to comment Share on other sites More sharing options...
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